Castle Wreck is an iPhone and Android Games App, made by Voodoo. Today, it has gone through many interations by the developers - Voodoo, with the latest current version being 1.9.5 which was officially released on 2021-03-31. As a testament to the app's popularity or lack thereof, it has gathered a total of 208202 Reviews on the Apple App Store alone, with an average user rating of 4.5 out of a possible 5 stars.
In this game you get to shoot cannons, destroy castles and watch it all fall down! All from the safe space of your own mobile device.
Tap to aim horizontally, tap again to aim vertically and the cannon will shoot by itself.
100% satisfaction guaranteed! 100% historically accurate! *
* Disclaimer: we are not actually guaranteeing anything and we are also not sure if it's historically accurate.
Get the app and pay to get rid of ads
I’ve wasted $3 on way stupider things. This game is PERFECT to kill time. If you got a few minutes to spare while you wait on something, this will aid in the distraction. Game is simple: line up the horizontal and vertical area you want to hit (simple to understand, difficult to master) and watch the effect of your shot. Castle gets hit, soldiers fall down, a line meter tells you if you’re done. No story, no extra shots to buy, no buying skins for the cannon, and I don’t think the game ends. Castles very, but repeat and it doesn’t matter. The creators are updating this game often. There was a time that water effects didn’t exist, soldiers didn’t have emoji reactions to what’s happening, bricks fell into water with no real effects, and a special three round ultra shot didn’t exist. So the devs get better each time. Would I like to see something added? Yeah maybe a “create your castle” mode or possibly a challenge mode. But definitely an Easter egg. There’s a good section of map where you could miss, maybe you could intentionally his a forest and blow up a gang of knights. Who knows? But yeah, buy this if you want a time killer.
In depth review
This game is good but a lot of the levels after level 10 are the exact same, someone else talked about sex ads??? But I’ve played over an hour and have seen none so it’s honestly probably a competitor from another game giving a bad review, there is barely any lag when props go flying, physics are really good especially for mobile, ads usually are only 5 seconds long and play after each level. But what I’d like to see in this game is more levels, archers who can attack your cannon so you’ll have to act quick to take them out which increases the difficulty, and maybe a free camera that you can use to look around after or during you destroy the castle, so if you like physic based games or just looking to pass time i.e at work or school then this is a game for you. Also tnt just ruins this game honestly it’s just way to easy with it so my suggestion is to take it out and even it out by giving the player more cannon balls to work with
Amazing App To Kill Time
I’ve been playing this app ever since it came out, and it’s clear the developers have been hard at work trying to make it better. Before, it was an awesome way to kill time and just play a fun game, but lacked some content, particularly in the levels. You couldn’t go back to castles, and most of the levels were just repeats of ones before it. But today, this app has come a very long way. New levels, new content, new “realms” or areas with even more levels, and the list goes on. What once was a awesome time-killer, has now become one of the BEST time-killers! I just bought the “No Ads” (which is $2.99), and that is something I RARELY do with apps like this. But believe me, its well worth it. You’ll be glued to your phone playing this game! (And if you don’t believe me, check out the other reviews saying the same thing!) And to the developers; whatever you guys are doing, keep it up. You’ve got a golden app right here.
I love it!
I wish I could give it 6 stars! And no...nobody told me to say that. I don’t mind if some of the castles are similar, I imagine it would be difficult to come up with a totally different design for each level. I do wish there was an instant replay button. The ability to choose your viewpoint after the blast would be excellent. I dunno if anyone else has noticed, but sometimes the view for the collapse is off center and there’s no adjusting it. Sometimes it’ll zoom in too close and you’ll only see part of the castle go down. Other than that it’s a great game while sitting in a waiting room or lying in bed. I can’t get enough of the awesome detail when the bricks fall. I imagine it’s quite accurate! Keep up the great work! Oh and the ads...they’re short and sweet. I wish all the games did the same thing. 30 seconds seems like an eternity, and that’s what most games have. This game, 5 maybe 10 seconds...love it.
Camera should pan back during secondary explosions
I really dig this game. There’s a certain amount of...satisfaction I get from playing it. The satisfaction comes from seeing each of the bricks, fly, fall and become projectiles from the explosions of the powder kegs. The physics of the game are very mesmerizing, for me....The levels more often then not, end by the secondary and tertiary explosions that occur (from debris of a previous explosion, igniting another) most of the time, will ultimately knock out the final brick that ends that level. Unfortunately, I completely lose the satisfaction (as described above) because the camera always, always remains fixed where the initial cannonball was fired. I (and most people who play this game regularly, I’m sure), would get a lot more satisfaction, if the camera panned back to allow the player to view all of the carnage after firing the cannon. Seeing the full scene during all that carnage and demonstration of physics, would be MUCH more satisfying. Good game !
This is an entertaining game, but I’d wish for more variety in gameplay. The latest update provided much more detailed graphics and an extra castle, but there is much more room for improvement. I would suggest not only more castles, but different levels of difficulty with more or less bombs, as well as areas of the castle that must not be knocked down. There should be some sort of bonus for hitting soldiers or the king, which isn’t easy. Different weapons wold be cool too, such as a trebuchet, catapult, or ballista, or exploding or fire ammunition. The game should also progress somewhere, and not just endlessly repeat the same castles from different angles. I don’t say any of this to bash the game, because it is entertaining, but it must have some more variety to keep my interest. This game has tremendous potential and I hope the team there takes this review in consideration
Holy freaking LAG
I would probably give this game more stars if I could actually play it as intended, but oftentimes it lags so much that it severely impacts the game’s core functions. Having made a few basic games myself, I am usually very patient when it comes to bugs and/or issues such as slow processing, but in a game like this where it essentially all just comes down to timing your shots correctly, having the tracking & movement be this ridiculously choppy and inconsistent means that unfortunately it’s almost unplayable at times. Still though, I have high hopes for it to improve. The latest update introduced some good new features, and the game itself is a pretty fun way to waste some time. It isn’t exactly super complex or dynamic, so you can’t really play it for hours on end, but I still enjoy it when it’s working properly. If they can fix the lagging problem, I would probably even consider paying for the ad free version. Also just as a side note/suggestion to the devs, I think it would be cool to give players the option to keep shooting even after you pass the level. Like if you have surpassed the damage requirement but still have some shots remaining, it would be fun if you could choose to either move on to the next level, or elect to continue firing your leftover shots and see just how much destruction you can wreak on the castle. Thanks!
So good!!! - but still needs work
I won’t lie. I love this stinkin’ game. I’m almost to level 1000 already. No idea how far it goes. I love that you don’t have to spend a ton of money to play and enjoy this game. I would give it five stars, but... IT NEEDS MORE VARIETY! Each “Boss” level is almost, if not exactly, identical to the one before it. I wish the levels got harder as we progress. I also wish it wasn’t the same rotation of castles throughout every single level. I also would love it if I could retry a level once it’s completed to try and get a better score - for instance, if I only get one or two stars, I wish there was an option to retry the entire level to get three. I would also love it if we were awarded extra coins or a power up if we obliterate a level with one cannonball. And add an option to double the size of the cannonball if you pay a certain number of coins, or give them as an occasional gift in the treasure chest. The $2.99 was worth it for no ads, I just wish there was more to look forward to as I progress through the game. Also! It lagged so badly until I got my iPhone 11 Pro Max. I had a heck of a time with it on my 7 Plus but absolutely love it now.
Honestly not sure why this game is ranked above merely average. Yes, it’s a good time killer, but this whole game has the feel of being slapped together not as a good game, but as a vehicle for endless ads, which appear after ever couple levels unless you buy the as free version. Once you do pay to end the ads, however, it’s not like the game gets more interesting. It’s basically the same four or five castles over and over and over again. The only thing that changes is a slight change in the angle from which you shoot. The graphics are simplistic and laggy, and the game often crashes. When you reload, you pick up not from where you left off, but many levels before when it crashed. Finally, when the game stutters as you’re trying to aim, it screws up the shot and you miss. All of this makes me think someone wanted a way to present ad after ad after ad, but needed a way to compel people to play so they could be shown all the ads. So... they cooked up a simple unimaginative game they could slap together as a means to achieve maximum ad presentation.
A comprehensive review
I've only been playing this game for about 10 hours, and while I was actually working, so I would only sneak in a level here or there. Despite this, I'm at level 120. I don't understand why people are complaining this game is too hard. It's the easiest mobile game I've ever played, and I really enjoyed it at first, but now that I'm such a high level, the game is super repetitive and I know exactly where to hit castles to win. I only had one castle that took more than one try to beat. The little details added are pretty nice but I'd like to see some major developments. I went through the entire map and it reset as if I had never beat those levels, while still saying I have the same level. If you were to add more modes, more maps, upgrades to the cannon, something to actually make the game progress, this would be a much better game. As it stands, there is no variety in the gameplay, castles, or map. The skins were cool to unlock but it seems like they didn't anticipate anybody being able to unlock the final skin so quickly.
Lagging and Data Loss
I find this game really amusing and entertaining, but there’s two main problems. First of all is the lag. While playing this game the game will all of a sudden sometimes slow down and get so laggy that when you click to aim you’ll wind up landing the crosshairs somewhere other than where you thought it would land. The other problem is the fact that I’ve had the game close on me twice now and lose my progress. The first time it did this I was only on like level 10 and when I went back in I was on level 4. But it just did it again today and I was on level 76 and now I’m back on 51. Also, I agree with what some of the other people in the comments are saying. One of the functions of the game should be to allow you to keep shooting after you pass the threshold for the next level, to see how much damage you can get with the remaining cannonballs, and there should also be a percent damage indicator somewhere on the screen, so people can see if they can get 100% on every level.
I got this game and it very quickly became addicting and rewarding. As you progress you earn more coins and you can choose to upgrade your cannons power or the amount of coins you earn at a time or the power of a perfect shot. It was only until I believe level 20 that it was broken, upon arrival the castle is impossible to take down even with watching an ad for three extra shots, I tried for almost a week to beat it with no avail. One day i logged onto the game and the level was just gone and I was progressed beyond it. It was a very exciting time until I realized along with taking that level out they also took out all the rewards, all the coins that continued to bring me back. I continued playing hoping it was a bug in that level and it would return. Well now I’m on level 70 and perfect shots no longer exist, upgrades have not returned, the ads become more frequent and the levels continue to repeat sometimes without the angle even changing. It was fun for a while but voodoo missed their shot. Maybe I’ll return if the game stops breaking and they bring upgrades back. - A suggestion for voodoo. Make the levels harder as you progress, when I’m above level 50 and i can take the entire castle down with one shot thats kind of pointless.
A major roadblock
In this game the objective is to destroy the castle and then proceed to the next level simple enough right? Well NO when shooting your cannon ball it is clear this game is hard but in my opinion it’s too hard the controls are a nightmare it’s like this game was made in 2 days trying too line up a shot can be frustrating and repetitive forcing you to redo the level if you run out of ammo another thing is that sometimes the bricks act like steel or titanium and never fall or move or they feel like legos and blow up very easily because of this problem I’m stuck on level 18 and can’t move on to level 19 its FRUSTRATING and sometimes the progress bar feels broken sometimes when I take out a huge chunk of the castle the bar loads so little acting like I took out just 2 blocks this is the most frustrating since it blocks me from seeing the rest of the game even the explosives feel way underpowered and only make a dent in a giant castle my first major roadblock is level 18 it might be for you too. All in all this game has potential to be a stress reliever or anger reliever game or just a time waister game that’s why I gave it the score I did.
Ads over the top
Fun game but the ads are crazy. I can understand there’s a certain amount of greed when making a fun game app, but if it’s a simple app, such as this one, keep the ads simple. These ads are over the top especially for this level of a game. Some of the ads have to be watched for a certain amount of time then the x appears. When you hit the x to exit the ad, another screen opens for the same ad. Sometimes that’s the end, but other times it goes to yet another screen for the same ad. Three screens for an ad is crazy. The worst is when the ad goes straight to the App Store and you have to close App Store and restart the app and watch yet another ad. The game has its own issues like locking up or just plain crashing and closing without having to deal with all of the ads. Quit being so greedy and keep the ads quick and simple instead of all the stupidity. Im sure most people are willing to watch some short ads to support a game that is fun when it works. Update: Still lots of false flag ads that take you to the App Store when you hit the x instead of closing and returning to the game. You spend more time closing ads than actually playing the game, then the game crashes and closes. P.O.S. Zero stars.
This page was last edited on 2021-03-31.
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