Civilization Revolution 2 is an iPhone and Android Games App, made by 2K. Today, it has gone through many interations by the developers - 2K, with the latest current version being 1.5.5 which was officially released on 2017-11-28. As a testament to the app's popularity or lack thereof, it has gathered a total of 7698 Reviews on the Apple App Store alone, with an average user rating of 4.2 out of a possible 5 stars.
The sequel to one of the most successful strategy games on mobile is here! Sid Meier's Civilization Revolution 2 challenges players to build a glorious empire that will stand the test of time. This is the first game in the Civilization catalog to be developed and available exclusively for mobile devices. Civilization Revolution 2 offers mobile strategy fans a brand new 3D presentation and more tactical depth than ever before! Find out if you have what it takes to rule the world!
- New Units – strengthen your military might with brand new combat units including Aircraft Carriers, Jet Fighters and Special Forces.
- New Technology – race to science supremacy with new technology such as: Lasers, Modern Medicine and Information Technology
- New Buildings & Wonders – grow and expand your civilization like never before with new buildings and wonders including Nuclear Power Plant, The Red Cross and Silicon Valley
- Enhanced 3D Graphics – updated 3D graphics taking full advantage of iOS devices graphical capability
- Scenario Challenges - reenact historic events and battles in the Scenario Mode
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Best game on my phone right now.
I don't normally play mobile games, but recently my PS4 crapped out, so I've been playing games on my phone until I can buy a new console. I find that most mobile games are infested with microtransactions and paywalls, and just aren't very fun. This game is different. It's pretty much a port from the console version, so it plays just like it would on console. I have had very little issues; only a few instances of stutter or very light lag. I'm having a lot of fun playing the game, and I've already got a domination victory, playing as Elizabeth I. The game has very satisfying progression, and the research tree and unit/building selections are very robust for this being a simplified version of civilization. Btw, the only reason I play this instead of Civ 6, is because I currently have an iPhone 5s, and it won't update past iOS 10.5 or whatever, so I can't download the game. It would be really cool, if the devs are reading this, if they could somehow optimize Civ 6 for older versions of iOS. If so, I'd totally buy it, and I'm sure a lot of other people would, too.
Great handheld version of civ
1) Less complex than PC versions of Civ, but perfect for handheld device. 2) Allows for quicker (still multiple hours in most cases) games. This game is still far more complex and interesting than most handheld games 3) most complaints about bugs can be solved by learning the controls and the "flow" of each turn. The game presents you with things to do on each turn in a certain order; if you fight the game you will become frustrated, instead go with the natural flow of the game. Also learn all controls, touching or holding in the right place allows you to do the things you want or find the information you need. All the information and controls are there, you must learn how to play the game in order to fully utilize everything. 4) Wish there was Hot-Seat two player for trips and such on ipad
Worth the Upgrade
I didn't upgrade from the earlier version of iPad Civ for a long time because reviews led me to believe it wasn't worth the cost. I agree that the upgrade isn't drastically different but it has enough cool bell and whistles to make it worthwhile. The new leaders are nice even if Kennedy seems brain damaged. There are new military units, wonders and technologies. The Deity level seems harder on this version. My biggest gripe is the lack of a wait function on the units which the earlier version had. For military units, this means you HAVE to fortify to remain in place which makes them inactive on the next turn. If you want to pocket a great person for later use, now you have to run them around in circles each turn. Bottom line, the game is nearly glitch free, has better graphics, and a number of new additions. It still doesn't have the full features of the PC version but I wish I'd upgraded to this version sooner. Definitely worth the money.
Civ Rev 2
I’ve been playing the original Civ Rev for ages now and when I saw that they had the second one on IOS I just had to get it. Over all the game play is solid. It’s exactly like the first game with just a ton of new additions. These additions like new world leaders and such give the game that replay value that you always want to have in a game. The one real problem that I’ve noticed so far is when you have a incredibly large amount of units on the map it creates a lot of lag and a significant drop in the frame rate, but not so much so that it makes the game unplayable. As for the price I do think it’s worth it, but the Civ Rev games have always been casual so it attracts that kinda of market, and if I didn’t already have an appreciation for the game I don’t think I would have paid $9.99 plus tax. All in all, the game is a solid 4.5/5 stars. And if you like Civilization games then you should definitely pick this one up.
It's been a long time since I've played Civilization. I've played similar games since then (Warcraft, Age of Empires, etc), so I wasn't too rusty. 😄 I did have to play at level 2 (Warlord) since I didn't know what I was doing. The tutorial was very basic, so I had to search the internet for more details. I did play to a world domination victory, but that's only because the computer players didn't really advance their technology. That's fine since I was still using legions in the 1900s! I'm sure the higher levels will stomp on me if I don't start to understand the technology tree better. So I would definitely recommend level 2 to get "just enough" challenge for your first game. There's a lot of details to the game which makes it fun for me. These games can take many hours, but since it's turn based it makes for a great mobile game though since you can just stop and start at anytime.
Same game, ruined interface
The first version is the best game on iPad period. They never quite fixed the quirky bugs from then, and the latest 3D interface makes the game much less pleasant. It’s cool that they added some new leaders, and that you have to unlock some of them. Very difficult to select units. Cannot see what units are in a stack without waking up every single unit in the stack. And to add to the madness, the “next unit” selection is essentially random (it was never this broken in 2D) so it’s hard to manage many units, especially since some units cannot be told to fortify, sleep or wait, so you have to page through them every freaking turn. Late game is unplayable madness due to horrible unit selection. I can easily beat this with any character in hardest mode, but I have probably played 10k hours on Civ Rev. This is the worst one but I still play it.
Needs Serious Update
This game is a spot on reference to the Xbox 360 version of CivRev including graphics, layout, and overall gameplay, yet with the 360 version you got to see just about every building in your cities including the wonders as well as watched your units change styles whenever they were upgraded to have a special ability. I think the makers could add to the graphics to let us see what buildings we have in the cities and also let us see the wonders that have been built. Also more scenarios would be greatly appreciated, and it Would be even better if the scenarios followed the outline for them that was written, like global warming, "water is rising and resources are becoming scarce" yet when I start the game it looks like any other randomly generated map on one huge continent with very little water separating the civs and plentiful resources. What's the point of a scenario if it doesn't follow the written scenario? And do barbs only attack the actual players civ? I have yet to see a barb attack a computer player and I have yet to see a computer player attack another computer player or even meet another comp player within the game, even in late eras, all of these are making me regret the $10 I spent on this game.
Great game, but as always, there's room for improvement.
I love the new country additions, especially Korea. However, the AI countries don't interact with each other even if they both have forces fighting on my territory or are direct neighbors. Also, the scenarios are a little below their full potential, and some, like the American Revolution, are too difficult for me to enjoy. Also, if you could choose a preset map in the custom scenario menu, and select the AI Civs that are playing with you, you could recreate the era of your choice. Also, I would like the turn limit per game removed. It's only annoying, because sometimes you're only a turn away from building the UN or World bank, or a turn away from reaching Alpha Centauri, and someone you could easily beat ends up winning due to POINTS- WHAT?! Lastly, more countries would be more than welcome. I would enjoy these four in general: Carthage and the Huns to conflict with Rome, the Incas to conflict with the Aztecs, and the Ottomans to match Germany. Sorry for the length of this review and sorry for any grammar errors, I use the German on my phone.
Disappointing but still fun
I was a big fan of the first version on my iPhone. This one is an improvement in some small ways, but it seems to take some major steps backwards. The controls are awkward and I end up sending troops to the wrong spots frequently. The graphics are nice but it feels like the world is smaller. I think the AI is a bit more difficult to beat than in the first version but it's so predictable that every game looks almost exactly like the last (constant wars against me but no else seems to get attacked, not even barbarians!). I still haven't managed to unlock any of the new leaders. I think that was a major reason I bought the new version and I shouldn't have bothered. The app is never updated so now I get a warning whenever I start it from my iPad Pro that says the app will slow down my iPad and that the developer needs to update it. Ultimately, it ticks me off that I paid so much money for a new version of a game I already had that is so much less fun to play. It's still a good game though and I still play so it gets three stars.
Not as Good as Civilization Revolution on Xbox
There are somethings that I liked having in CivRev 2. The new additions added onto game were worth adding into the sequel. I found it really cool to see new Great Leaders and the new Korean Civilization to play as or play against with the new units such like the Top-Tier Special Forces unit or the Drones unit. The Scenario Generator mode was a feature I wish was available on the Xbox but instead only had preset Scenarios that were interesting but not customizable so I am glad it was added onto here and was improved slightly compared to CivRev 1 on IOS. But I felt that deploying troops was clunky and it made it really punishing to have so many units in your arsenal, especially end game. Even worse added onto that was a lack of the “wait” feature on some units like the ICBM or Great People that keep asking over, over, over, over, over, over, over, over, over, over, over, over, over, over, over, over, and over again where to be placed even though I intend to keep them there for later use. There is no longer the feature that allows you to sell your units so now not only do I have a huge number of units that is annoying to use but I can’t get rid of it unless I go to war, forcing me to play a certain way.
Last bug fix.. July 2015....Really?
I'm a huge fan of the civilization revolution games, but this version is pathetic. In a few days it is going to be an entire year since the last bug fix! Even longer since the last new content update, but the bugs are so bad no one cares about new content just fix the bugs!! For example no AI leaders will know anything about other leaders or interact with each other for the entire game!! Which throws out many strategies where you could put 2 civilizations against each other... And the special forces are completely useless, if you can research modern warfare you lose your ability to produce modern infantry (best defenders in the game (4 attack 8 defense)) inexchange for for special forces (which are complete assclowns costing 20 extra production and have 8 attack 4 defense). The tech modern warfare is a good way to lose a close game, but that's to say if you didn't get bored of all 4 AI's thinking your the only other leader in the game. There are many other bugs just read other people's reviews of this update since its been out for a year and only 1 out of many have given it 5 stars. I wouldn't recommend buying it until they put out a bug fix even then at 7$ it's still an abandoned game (was 15$ upon release which just goes to show its diminishing quality).
Developer had iOS 11 beta for the past year and still no update?!?
So iOS 11 has been available to developers for the past year and any company who gives a s@$t actually spent time to update their apps for iOS 11 and had them ready to go at the release date. Obviously this company preferred to take peoples money and not provide any support or update to an app that I’m sure took them time to develop. What a wasted investment on the companies behalf and what a waste of the revenue all the users have provided already. If I do the math correctly looking at even an average of just people who reviewed this, let’s say 4000 people then that’s $40,000 on just the reviewed app. Now let’s say maybe about 10% of people who buy apps review it, which would be generous since all the research points to 5% and under. $400,000 (which is definitely a low estimate for this popular game) is quite a haul for hem not to have an update ready and waiting when iOS 11 came out. Either the business people for this company hate money, or are just stupid. Hope another company buys the rights to Sid Meyers collections and makes twice as much.
Wish it was still worth the $$$
I had this game on my console way back when, and once it came out for IOS I immediately downloaded it for whatever the cost, as it is one of my absolute favorite games. This iteration was fine, the load glitches come and go and aren’t really that bothersome if you have a more advanced device. The reason why I have finally decided to give this game such a bad review is because they released a broken version of the game and never came back to fix it. Unless I am the only person to experience this, my issue is that the opponents in any given scenario seem to be incapable of communicating with each other. The concept of colluding with one country to eliminate another is one that drives the core function of this game. For it to not even be available is just a shame. While I am sure they have made more than their $$$’s worth and this review is in no means an attempt to stop anyone from purchasing the game. No this review is basically a desperate cry for the game to be fixed... Please, PLEASE fix this game, or at least release an IOS version of Civ Rev VI so I can play again!!
Great game terrible implementation
I never write reviews. This game can be very fun but after seeing my units get defeated while having a 2x advantage and hardly being able to win a fight with even 1 point less I’m sick of it. The combat is stupidly unbalance so right when you get a good army or fleet the enemy can crush it with a much weaker unit. The game also auto plays so your units automatically go to the next place you put during your last turn. Automatically, despite changes in the battlefield or move to of enemy troops you can’t stop the auto movements and it slides away to the next unit even if you try to work another area of the map. I love civilization games but this port has pushed me to my last nerve. The previously mobile version was a much better game and I played it back in 2011. It is possible to win games on the highest difficulty but the computer has such vastly better luck it is painfully tedious building up powerful units just to see them crushed by enemies literally half as strong. It would be 5 stars if this didn’t fundamentally break the game so ridiculously.
This page was last edited on 2017-11-28.
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