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Siege Hero is an iPhone and Android Games App, made by Armor Games Inc. Today, it has gone through many interations by the developers - Armor Games Inc, with the latest current version being 2.1.2 which was officially released on 2016-06-02. As a testament to the app's popularity or lack thereof, it has gathered a total of 73 Reviews on the Apple App Store alone, with an average user rating of 4.1 out of a possible 5 stars.
#1 Action in 75 countries!
#1 Game in 61 countries! *
"Physics puzzle games have always had a safe home with casual gamers, and Siege Hero is easily one of the best!"
-JayisGames.com
"As things stand, Siege Hero already represents a genuinely genre-expanding twist on projectile-based iPhone play"
-PocketGamer (Silver Award - Score 8)
Hero's Wanted!! Use strategy and precise aim to tumble down the Fortress's and Free the Oppressed.
Tear down 400+ castles across five Ages. If you're good enough to earn Gold Crown on each castle you'll unlock the extra looting levels in the Treasure Map. Over 10-hours of gameplay.
It's amazingly realistic HD castle crushing fun!
* accordingly to AppAnnie
This game makes me so happy
In this era of mobile grinding and microtransactions, it’s refreshing to pay for an app, plop down, and then wreck some fools on a rewarding physics game without more hands diving into your pockets — it’s incredibly stable, with a simple UI, addictive game play, and is more than fairly priced. Best $.99 I’ve spent at the App Store in years. Thank you.
Addicting
I'm not much of a game player but found this fun and addicting. Kind of similar to Angry Birds and just as entertaining.
Game IS Good
Play it! Doesn't get as much credit as it should. Better than Angry Birds!
Addicting❤️
This is the reason why I love Armor Games! Armor Games are not Boring!😍
Siege is back baby!
Thanks Apple!
Armor Games does it again!!
Extremely addictive gameplay with tons of levels, good physics, and thankfully even an in-app purchase for levels that are just way too vexing for one reason or another. You won't need it often, because the core gameplay is very well designed and the puzzles are all theoretically solvable without frying your brain. Be warned, the physics are good but not 100% - the same action may result in different outcomes, especially noticeable with later weapons which remove a block all at once. But I would say 99% of the ample levels are great brain teasers which you'll be able to solve without resorting to the hilarious and fun buster bombs :) I still think buying a set of 'em to start out is a nice safety blankie just in case, haha. You will be extremely hard pressed to find another game in this genre that 1. Doesn't start with "Angry"; and 2. Is as fun and well supported as Siege Hero. Buy it!
Perfect!
Synopsis: You must travel through the different eras of warfare, defending the conquered as you go. With a simple tap to fire catapault, you will blast your way through this simple, yet very addictive iOS masterpiece. Gameplay: Simply tap to aim at the weekpoints of the structures to bring down the enemy. You can tap and hold for precision aiming. Menus, environments, graphics, game progression and overall style are very similar to Angry Birds. Graphics: Slightly more polished than the original Angry Birds, less so than Rio. Control: Spot on! I never found myselg cursing at my iPhone as I sometimes would with Angry Birds. Precise, simple, and intuitive. Perfect! Storyline: cute little cut-scenes depict your next enemy and adventure between levels. Aside from that, there is not much to be had. Superior to Angry Birds, however. Conclusion: This is a must have. It does everthing Angry Birds does, but better. Plus, the tap to fire method is far superior, and far less frustrating. Additionally, using the same physics based environment, they achieve much more here. For example, in one mission, you must destroy a box to tip a catapult. You then destroy the chain, releasing the catapult to knock over the enemy tower. Levels like this make it much funner, and truly outshine the birds. A mustt have and instant classic for the iOS platform. 5/5
Flawless game got even better in MASSIVE update!
Yesssss!!! The big update is finally here (and was rather quick, too)! If you thought Siege Hero was packed with content before, you'll be floored by the whooping amount of new levels and content in this update! If you're into games like Angry Birds, Max Damage, and Fragger, Siege Hero is basically like those except instead of flinging projectiles "from the side" you do it from the first-person perspective which is actually a very simple but neat idea. I love the regal opening theme music; the graphics and visuals are wonderful; the sounds the soldiers make are funny and charming; and the puzzles are a blast, especially the challenging ones! I simply can't praise this game enough...and can't stop playing it to boot! =D Get Siege Hero. Afterwards, you won't care about an Angry ~who~?
Best "Crush the Castle" game yet
This is definitely the most enjoyable Castle Clout clone I've ever played. The biggest improvement over other games of this genre is the removal of the awkward catapult. Finally, you can just tap and let physics take it's course! Another grand improvement is the scoring system. There's no irritating Castle Clout style damage scoring, but there's reward for doing more than merely killing all your targets. Saving civilians also adds another layer of depth to the game. Props also to the sound design, graphics, and interface. Somewhat below Crush the Castle, but loads better than Angry Birds! To restate my thesis, this game is definitely the best of it's kind. Devs, if you're reading this, just know that you have players who truly appreciate the work you're doing!
Awesome
I think this game is way more fun than angry birds. Angry birds gets boring, the same thing happens everytime, pigs steal eggs, birds get angry, so angry they are willing to commit suicide, and they get theyre eggs back only to have them stolen again. This game youre fighting new enemies everytime because everytime youre a new group, and i love how the building blocks actually crumble and break apart like you can pick away at one piece while the rest of it stays intact, instead of just poofing like in angry birds. Great game, keep the updates coming! *edit* i just beat the whole thing! Gold crowns on everything, really tough, but i did it, like i said before keep those updates coming and ill keep playing. Game rocks!!!
Excellent Game - Can't Wait for Expansions
If I am not mistaken, this game actually predates AB with its online iteration. I think the time taken to convert to iOS was time well spent. This game does skew on the easier side when it comes to gold crown achievements but that does not take away from the overall experience. New ages and a level editor would both be embraced enhancements to the next update as would a multiplayer aspect tied to a level editor. This is a fine example of gaming dine right.
Solid strategy, inconsistent physics
Every level of Siege Hero presents the opportunity to think creatively and beat the invaders while saving villagers. The only glaring problem that becomes readily apparent in some stages, however, is the inconsistent physics. Sometimes you'll find that there is, literally, only one solution to a level, but you'll end up redoing it over and over again because the structures don't blow up or behave the same way. This flaw is easily seen in the bonus treasure stages where many only give you one item to use. Despite finding the solution, the pieces don't fall into place as they should. I've had to redo a few of these bonus stages at least 10 times because the fragments of structures wouldn't strike the invaders correctly.
No free developer Levels
Paid for developer levels; there are no levels! Then the app went fully free. This appears to be fraud; granted it was a small amount! That adds up!!!! Where are the levels or refund the money!!!!
Disappointed
I was loving this game until I reached the Age of Cowboys level. All of the Mexican cowboys got flies flying around their heads. So wrong at many levels. DELETED!!!!!
Disclaimers:
This page was last edited on 2016-06-02.
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