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Forge Ahead - Be a Blacksmith is an iPhone and Android Games App, made by Lion Studios. Today, it has gone through many interations by the developers - Lion Studios, with the latest current version being 0.80 which was officially released on 2021-06-29. As a testament to the app's popularity or lack thereof, it has gathered a total of 83816 Reviews on the Apple App Store alone, with an average user rating of 4.6 out of a possible 5 stars.
Mine metals, hammer them into shape, and forge the best swords you can!
This is not your normal simulation game. Break rocks to discover exotic gems. Forge them into beautiful swords and show them off in your armory. The better the materials you find, the more money you make! The more money you make, the better the swords you can unlock. You will be the envy of every blacksmith in the kingdom.
Stop what you are doing now, it’s hammer time!
Game Features:
1. Simple but addicting mechanics
Tap away at the rocks. Discover precious metals. Hammer the molten metal into sharp shiny swords.
2. Run your own Armory
Show off the swords you craft on the weapons rack. Can you make the best?
3. Keep them coming!
Keep finding new gems to make better swords. The better the sword the more you make!
4. Earn offline
No need to always be on. You still earn money as you are signed off.
Discover your inner blacksmith and forge the best swords. Watch the molten metal cool off into your beautiful creations. Good luck putting down Forge Ahead!
Visit https://lionstudios.cc/contact-us/ if have any feedback, need help on beating a level or have any awesome ideas you would like to see in the game!
From the Studio that brought you Happy Glass, Flip Trickster and Love Balls!
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We need a way to select what we want and upgrade chances
If you add something like a option to pick and choose what ores you can make it shows that I’ve 75 percent of the people playing your game will love it the other 25 will be hating it hardcore for the fact it’s less challenging so as a result for a fix you could use stuff like chance decreasing factors if you don’t make a sale or if you fail to do it correct then the factor of better ore can be increased by adding a level into it making it easier for specific objects it might also be cool for smelting down ores to be a thing like combining ores and putting it into a vault of sorts that you can later use to re smelt the ore into a shape of a sword or other objects which brings me to the last idea you should have more objects that you can pour the melted ores into so that you can make objects armor and more and also letting the player customize the shapes by drawing from a data base made by you and if you have a team to create and then after allow others to add to the data base via the game please keep this in mind while we do these comments for your best hopes of success and for our entertainment think about it.
Great game! Here’s what I have to say.
I rarely write a review on apps. But this game is fun and a time killer. What really amazed me was that ads are not constantly ruining the game for me. I also love how the game goes it’s great! I love mining it’s satisfying hoping to get best ores to make the best sword. I get an amazing feeling when I get a great set of ores to make a amazing sword. Although I wish we had the option to buy ores I do accept the fact that to buy certain ores will be extremely expansive. I love the smelting and hammering of the sword. I do hope we can get other weapons we can make. And maybe more designs to put on the swords. I do have idea where we can make contacts with shops or guilds where they order a certain amount of weapons and what they look like and what ores there made out of. And once we fill out that contact a certain were paid amount of money of either how fast we finish the contract or the quality of the weapons. It’s just an idea but this game is great and stay great.
Pretty fun once or twice a week game
This game is really fun especially if you only are playing it about once or twice a week. There are multiple things that can be done to improve it though. Adding a few more blade and hilt styles (katanas, Chinese straight swords, Chinese broadswords, etc.) as well as possibly different weapon categories like maces, spears, axes, shields, etc. and even armor could really make the game more interesting. Making the color differences a little more visible would be nice. A previous review by someone else even mentioned adding some more upgrades that can be done like adding more space in the ore mining area instead of just having the three to choose from. They also suggested adding a refinement upgrade to allow a slightly higher percentage of specific ores of the players choosing to show up. In a nutshell, fun game for short periods, but could definitely be improved.
Please read this
Ok so, I know some people are really hating on this game really badly. This game is great even for a free game that needs ads to get some profit. Even though the developer(s) worked really hard on this game. And no, I am not getting paid to write this. Another thing, this is to the people who wrote bad reviews, two things. Number one 1, the developer(s) worked hard on this game and I would like to see the haters make a free game that is better than this. Number two, the game was meant to entertain the public. They don’t even ask for money! So I find it very disturbing that people are being so rude to the developer(s) of the game. A personal note to the developer(s), I think the game is great and you should ignore the rude comments out there but still listen to bugs or issues that they have. Thank you for reading this and stay strong!😁Have a nice day!
Awesome concept
Love the game. Really, I do. I love striving for a perfect result and creating better and better things. Plus, it isn’t easy to achieve which makes it more enjoyable. All that being said, I did find myself loosing interest after a relatively short time. The ore processing is basically completely random. After the ore nothing else really has any impact on the finished product. I was hoping that gaining levels would unlock another aspect to it like different types of weapons or armor. Maybe even having to craft individual components to assemble into a complete piece( ex. separate hilts to assemble to swords). But, nothing seems to come of it. Just the same thing endlessly. Wonderful idea. It just needs some further development and refining. Thank you much!
Suggestions for the game
The game is actually pretty fun at first until you realize you’re kind of stuck in a rut. You a handful of materials that occur at random that you then get to use in forging a sword, which sounds cool before you realize that rng can often be the decider of what makes a good sword. And you can’t get rid of the materials you find, so you might be stuck throwing cheap copper into your Mythril / Adamantium sword. There’s no real indication of what makes one material worth more than the other either, so sometimes you’re just guessing or taking whatever is the least normal color and calling it a day. What would make this game really cool? Is if more metals would pop up as you leveled up. Adamantine and Mythrill aren’t the only fictional metals, and since you already have “ diamond “ as a metal, you could also play with different gems as well. It would make more sense to have these as the mining upgrades as speed and mining power seem to kind of not change much of anything when we’re being careful not to accidentally throw some iron into our awesome sword. As they get introduced we’d be able to understand and track their value, and we’d also end up with more than a weapon rack of blue, teal and gold swords.
Decent
I’m gonna say right up front: this game feels like a money grab. It’s very simplistic, with very few choices on what you can do and it feels very one dimensional. And unless you pay to have the ads removed, there is an ad almost every time you forge a sword. Additionally, every fourth or fifth upgrade you have to watch an ad instead of paying for it with coins. Quite honestly, the game almost doesn’t feel finished. The poor broken English of the customers, the “just tap and hold” to heat and pour seems incomplete, and there isn’t a decisive way to “win” or “lose”. Either you made a better sword than you previously had or you didn’t and you scrap it. The only “fail” condition I even saw boiled down to “you didn’t give this guy a good enough sword so he failed his mission”. But you still sold him the sword and made a profit. I’d like to see more options in weapons types, how they affect the outcomes of missions, fixing the broken English, and allowing more control over what materials you use to forge the swords. It is a good start to a game and kept me occupied for about 3 days.
Needs major improvements
Nearly every material/ore looks exactly the same, an ever so slightly differently colored gray, only the good materials are of a distinct color, even then the randomness of what’s in the rocks really works against you, as I seem to always get copper (probably the most worthless metal) when the game only gives you three rocks to choose from at a time, and it’s hard to tell if you are leveling up or making any progress into the game, after every 20 “levels” or so, the game finally gives you a new type of ore to use which is usually another gray colored ore that isn’t worth any more than the other, and again, hard to differentiate between ores, so it’s mainly luck and you only find out what materials you used when you finish forging, when you think all of them were the same color, they are actually very different and titanium, one of the more valuable ores, shares the same color identical to iron, tin, and most of the more worthless materials. Bottom line being this game is a challenge when it really doesn’t have to be
Good game, but it needs work
The game itself is decently fun and a great way to pass time, and the inclusion of side quests are a nice touch, but the animation of the characters are terrible. They’re literally t-posing character models that glide across the screen. While I do find this funny, it really shouldn’t be in a game like this. Now, if this was the only thing that I didn’t like about this game, I would’ve given it a four star rating. What really irks me about this is that there are too many ads and, at times, periods where you’re forced to watch full length ads just to upgrade something. You don’t even get an option if you’re not connected to the internet. It’s just another game where you need to be connected to the internet to play it even though the only internet usage is loading ads so the developers can get money. Again, it’s fun to play, but not too much effort is put in and it’s just a cash grab, but one I’m willing to give at least a few cents to.
Great Game Except for the Ads
Don’t get me wrong, this is a very great game in its own regard. it’s very easy on the mind and something to do when you want something light and easy to satisfy your time. but my main issue with this game are the ads, I shouldn't be forced to watch a 15-30 second ad if I want to upgrade my gear every few levels I put on it. also the ads after crafting a sword are ridiculously annoying. after every sword or two that you craft which should only take you a few minutes at absolute maximum, will give you an ad. if we assume each one of these ads is only 5 seconds and we are cranking out a sword a minute. 60 minutes of playtime is taken down to 55 minutes. might not seem like a lot but it gets extremely infuriating at times. overall this is a great game and I get they’re trying to get some money for a free game but there are other ways to accomplish this. sorry again!
The ONLY Review WORTH Reading
It’s like any free mobile game. It has a cool concept, and is fun at first, until you realize there is no progression system period. Your weapons all look horrible. Barely any blade shapes, they all look like they have no texture, no shiny swords as advertised, and horrible randomized chances for getting good materials when forging. Sure a lot of these free games don’t even have a point to playing them, but this one takes it to another level. It’s lack of effort, and obvious motive for money drains it of anything good about the game. It’s just one of those games you download, they push one update, than the game is dead. They don’t do anything with that game anymore, they move on to the next one. It’s all about money, and not making an even close to decent game. I know it’s harsh, but it’s the truth lol. The game is a cool idea, I liked playing it for a little while. Until you clearly see there is literally no point to playing, there’s no progression at all, and the weapons look horrible. Don’t waste your time with free games like this. It’s fun for a second, but your time isn’t worth their gain with the amount of effort they put in, which is none just to get us to waste real money for no point as well as our time.
Great idea, but it needs committed devs.
So far, looking through other reviews, I agree with the points other reviews have made. • Ore collection is random, and sometimes you’re forced to add what seem to be lower-value ores. • Ore system is kind of impossible to understand in terms of value as there is a complete lack of any sort of guide beyond the tutorial. • There is little to no skill involved in playing the game, meaning there is little in terms of player growth. • Ads are annoying (although I found that turning off my WiFi and blocking the app from using data through settings helps). In conclusion, the unfortunate situation that this game finds itself in is that it’s based on a solid concept, but the game itself doesn’t feel like it was made by a human. There is no commitment from the developers to make the game better, dialogue is broken (I honestly don’t know if that’s on purpose, hahahaha), and there is no “world” around it. There’s no use complaining when I know that the developers could not care less unless it stopped making them money. It’s just disappointing to see a great concept go to waste without saying anything about it :(
Linear and repetitive
The game it self is addictive but after the first 10 you make you repeat the process of making the same sword with variants only changing color based on chance. You level up and valuable materials will show up but seeing how most of the items look the same it’s near impossible to really tell what you are making. The game it self is also very clunky with being the same 4 step progression to make a sword and selling them is basically useless since holding on to any sword in the rack gets you more gold over time than you make 100 sword it’s just extra and boring. I played the game for one day and have already unlocked everything within the game. But the amount of ads you have to watch is unbearable you make 1 sword and you are hit with an ad right after. You play the game and it’s basically full of ads sell a sword ad make a sword ad want to upgrade ad and they even make you watch videos to upgrade over all a waste of time but if you are as numb brained as I am you can find some enjoyment but it’s bare bones at best hoping they could revamp the entire system of making something better but doubt it
Money Thirsty Game
The reason I downloaded the game is because I thought it actually required skill. There is so much false advertising. The swords always look like crap because the hilt is always the same color as the blade. When you pour into the mold the ad says you could over pour but no. It always just fills up. When you hit it into shape, it can’t break. I actually tested it doesn’t break. So at the end when it says forge success, what is the point when you can’t fail? Yeah also it doesn’t say what metals are which so it’s basically throwing darts if you get a crappy tin sword. There are not enough metals. Also you have to play for so long for the timer to go down to get another customer. The timer doesn’t run when you are away so it’s forcing you to play the game to get more customers. Also the customers are so cheaply animated. They just stand in a T pose and don’t even walk they just slide away. Honestly it’s a really bad game. The novelty lasts for no time and it’s not worth it. Being frank I’m surprised this company doesn’t use all the profit from ads to put into its trash games.
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This page was last edited on 2021-06-29.
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