DOOM Wiki

DOOM Wiki

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  • Category: Games
  • Last Updated: 2020-09-14
  • New version: 2.9.6
  • File size: 379.04 MB
  • Compatibility: Requires iOS 13.0 or later. and Android 4.4. KitKat or later

DOOM

           

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DOOM is an iPhone and Android Games App, made by Bethesda. Today, it has gone through many interations by the developers - Bethesda, with the latest current version being 2.9.6 which was officially released on 2020-09-14. As a testament to the app's popularity or lack thereof, it has gathered a total of 1512 Reviews on the Apple App Store alone, with an average user rating of 3.7 out of a possible 5 stars.

Video Manual: How to Use the DOOM App

How does it Work?

Celebrate DOOM’s 25th anniversary with the re-release of the original DOOM (1993), including the expansion, Thy Flesh Consumed, is now available on iOS devices. First released in 1993, DOOM introduced millions of gamers to the fast-paced, white-knuckle, demon-slaying action the franchise is known for.

Relive the birth of the first-person shooter, wherever you go, and experience the classic demon-blasting fun that popularized the genre.

Contribute to this Wiki

Why contribute to DOOM's wiki?

  1. Share your tremendous knowledge about DOOM by contributing to the wiki. Knowledge sharing is made very easy by Mycryptowiki.
  2. Let people know your love and commitment to this game by helping build out its body of knowledge.
  3. Our DOOM wiki page ranks near the top of the Google results. Help make it as accurate and complete as it can possibly be.
  4. Get the satisfaction of helping the whole world, or at least other DOOM gamers like you. Your name will also attached to the Wiki entry.

Top Reviews


  • By DjPhantom2158

    The new update made Doom Mobile actually really good and playable

    I remember playing this port and I refunded the game because of its terrible controls. However I heard the new update to Doom was out and this added better controls and widescreen. I watched a video about Doom Mobile’s New Update and heard good things about. I bought the game and to my surprise it actually felt good ripping and tearing the demons. The controls were MUCH better and I loved the new update controls. Widescreen made Doom SO much better. There still is a problem though, I really wish Doom Mobile worked on iPad’s. It works but the screen isn’t full sized so thats kind of a problem but besides that problem, Doom Mobile is now really good thanks to the update. I will play Doom Mobile more now thanks to the update. Thanks ID Software for fixing this big issue in Doom Mobile. However, if they added iPad Support and Keyboard and Mouse, Doom Mobile would be perfect. Thanks ID Software and the other people who worked on this game fixing the problems with the Doom Mobile Port.



  • By iPadCary

    F L A W L E S S ....

    I was watching a video on speedrun cheaters that has "DOOM" footage in it. That got me feeling nostalgic, thinking about the great fun playing it on the SNES: something thought to be a technological impossibilty. So I mosey over to the App Store, remembering they had it when I had my iPad 1, but it became incompatible with iOS updates. Well imagine my surprise & delight to see that not only is it still here, BUT IT'S BEEN UPDATED!! However, being the cautious consumer that I am, I read the bad ["Lowest Rated" in this case] reviews first to see what's what. And all I could see was whining & complaining about how janked the controls are .... Please, take it from an *honest* reviewer folks: NOTHING COULD BE FURTHER FROM THE TRUTH. I mean, you move with your left thumb, turn & shoot with your right: JUST LIKE YOU DO NOW IN EVERY FPS. lol The graphics/music/FX? Pixel PERFECT renditions of the MS-DOS original. So ignore those "Norman Naysayer"s -- get this, the latest "DOOM" version for iOS & iPadOS, and you will not be sorry. 🙂👍🏻



  • By Quelf Munge Spaff

    Amazing game

    One of my friends think Doom is cr@p and Black Ops 2 is superior. He's dead wrong. This is the godfather of FPS games. Insulting this game is an extremely foolish thing to do. It's like insulting your parents because without them, you wouldn't be here; like if Doom wasn't here, we wouldn't have Call of Duty, Battlefield, Halo, etc. Anyways, few flaws which are very minor is the movement feels a bit sluggish. There are also some graphical bugs like enemies overlapping barrels when they're supposed to be behind them or whatever. Also, please change the music back to its original form. My favorite track, The Imp's Song, doesn't sound as good as the original. Still, fantastic game overall. If you love FPS games, definitely get this. Also, please, please, PLEASE port Doom 2. I don't want the cr@ppy RPG, I want the real classic Doom 2 on iOS. That would complete me. PLEASE MAKE IT!!!



  • By Comedian138

    Devs fixed controls, but...

    First off, I’m going to say, this is an EXCELLENT port of Doom! I really appreciate this last update, especially bringing back the classic title screen! Now, this update made the controls and map FUNCTIONALLY WAY better than before making the gameplay all the better for it and is much appreciated, BUT the downside is that AESTHETICALLY the control and map button icons are really bland looking. I would recommend the following: - Using the in game open bare fist sprite for the pickup/interact hand button control. - The LOOK (not the functionality) of the joystick in the last version for the current joystick, but keep the functionality of the current joystick. -Maybe add some color (but still be transparent enough to see through) to the shoot bullseye button. - The map function WORKS great but it would LOOK better as a roll or grid map icon (in color as well). -Lastly, an option to adjust control size, button location and button transparency would be much appreciated. Overall, this is a fantastic port of a ln undisputed gaming classic and the latest update is certainly appreciated and most definitely a step in the right direction. Please keep up the great work devs!



  • By Defcon106

    Controls are off

    The old port of this actually had pretty good controls. This one is laughable. The move stick has a tap to run setting that you can’t change and it also has a pretend sensitivity to it so that if you hold the “stick” further you run faster. I end up basically walking around the whole time because moving my thumb halfway up the screen to move the proper speed is clunky and blocks the view. The tap to shoot setting is awkward as well and something that plagues touch screen games in general, if you want to shoot you can’t aim. You have to aim, pick up your thumb and hope the enemy doesn’t move and if they do, use the awkward strafe stick on the left. Automatic weapons are also not hold down to shoot like you might expect, you double tap for that as well. The old controls where there was a shoot button was awkward but made more sense. Other than that this game has been awesome since it came out so don’t be surprised by anything, you might just be wishing for some arrow keys and the ctl button instead of the clunky crap controls they slapped in here.



  • By renegadespork

    They finally updated it, and it WOULD have been perfect...

    The game runs great (using iPhone 7+) and is the full classic Doom experience! Unfortunately, there are a couple key things missing that hold this port back from greatness: 1) No controller or keyboard support. Doom was originally played using arrow keys and the space bar, no mouse required. Since iOS supports external keyboards, this would have been really cool. iOS also has native controller support, which this port also lacks. It’s a shame to have to use touch controls as they are probably the worst input method for an FPS. 2) Almost no touch control customization. You can adjust the sensitivity of the “look” tracking, but that’s it. No side flipping got south paws, no movement joystick adjustment, to touch zone customization. This stuff is really nice to have if you’re going to force us to use touch controls. Input controls make or break an action game like this, and I’d say the crossover between classic Doom fans and touch control fans is extremely small. If these were changed, this port would be 5 stars easy.



  • By Dameonherby

    It’s Doom, but somehow worse

    I’ve owned this version of Doom since back during the early iPod Touch years, and it was a blast to play then. The controls were good, and smooth. They weren’t perfect of course, being touchscreen controls, but they were far better than this. I’m not sure if it’s the strange way the controls shift between walk and run, or if it’s the acceleration, but the movement controls are inconsistent, and the aiming controls aren’t much better. Regardless of what sensitivity I have it set to, I’ll be stuck between hardly being able to turn, and flinging myself around in wide angles. If you want a good example of touchscreen FPS controls, take a look at Call of Duty mobile. Fully customizable, including by size, and able to be moved around the screen. Don’t cut the screen up in sections for each individual control either, give us clearly defined “buttons” on screen that we can decide where we want them to be. Also, would it be too much to ask to see more add-on wads, like “Maps of Chaos”?



  • By Kollinstunes

    It’s back! But there are a few parts missing and there’s room for improvement

    I’m glad it is back for current iOS software. Love the new opening screen. However, there are plenty of features from older versions for iOS that are missing, namely the option to switch your control scheme and the quick save feature. My gameplay is much more difficult without them. The advertisement also mentioned multiplayer but all I see is a single player option. I don’t know if I have to advance in the game to unlock it or what. I was expecting an updated version of this game, not a re-release as it seems that this is. Also, I don’t know if this is an issue with the App Store or the developers, but I don’t see Doom II anywhere. There is the Doom II RPG, but not the actual Doom II which was what I was expecting. I also had to search for this app by typing in id software in the search bar rather than just the name of the app/game.



  • By Gfhfbggvv

    Old version, great. This update, not so much.

    Having played it for a few days (and completing the first episode at least) I guess it’s worth three stars. The controls take some getting used to, but I’d recommend turning the sensitivity way down in the gameplay options to make it a little more bearable. Some advice to the developers: -fix the firing system. This “double tap to rapid-fire” just doesn’t work. The chain gun is usable by just tapping fire repeatedly, but the plasma rifle is basically completely useless in this version. I get “rapid fire” to work maybe 10% of the time. Please fix it, even if it’s just “tap repeatedly to rapid fire” that would be better than whatever is going on now -add level select. Sometimes it’s fun to just play through levels you enjoy with a pistol start. In this version that isn’t possible. -stop the controls from popping up when looking at the map. It’s a little frustrating when I’m just trying to figure out where I’m going -give some alternative control schemes while your at it. At least something that fixes the rapid fire thing would be greatly appreciated Otherwise, I am glad to see this back on iOS and it’s definitely playable after getting used to the controls, but still leaves some things to be desired. Looking forward to the updates if there are any.



  • By Shufflemang

    Great game with a lackluster port

    Doom needs no introduction as it’s the most influential FPS of all time that people still play to this day. With the game’s 25th anniversary coming up, Bethesda and iD trusted Nerve to make a solid remaster of Doom 1 and 2 to resell on modern consoles and mobile devices. How unfortunate then with how bad these ports are. They may have fixed the issue with the slower music, but there is no reason for this game to run capped at 35 FPS with no option to change it. Hell, the mobile port you could get before they replaced this ran at a perfectly fine 60 with no drops, so I don’t know how they managed to screw the pooch with the Unity engine of all things. The aiming also feels terrible due to how your aim drifts whenever you swipe instead of just stopping. Thankfully, this can be bypassed by enabling a controller, but then you run into two more issues: non-rebindable controls, and more importantly, you cannot access the weapon wheel while using a controller, you can only cycle through weapons manually. WHY?! Just let me hold down a bumper and use the analog stick to select a weapon instead of taking a millennium just to cycle through everything I have just for the weapon I want. Hopefully this port will get to a point where it’s acceptable, but right now you’re better off just jailbreaking your phone and porting Doom to it yourself.



  • By What About Writing?

    Controls are Awful

    I love doom, and when I saw it finally got an update for the most recent OS I was super excited to finally get to play on my iPhone again. Installation was fine, and the game looks pretty great (although I wish it could take up more of the screen during gameplay) but there is one glaring issue that removes all benefits and makes a download not worth it. The controls. The controls make this game almost completely unplayable, especially in the way that Doom is meant to be played: fast paced and frenetic action. With how poorly the controls were optimized for this release, it makes sustained fire for any gun difficult, and maneuvering extremely difficult because the aiming touch controls are very sluggish and non-responsive compared to how they should be. Walking/running is fine, it’s the aiming that makes the game unplayable in the fast-paced way doom is meant to be played. The old control style was fantastic. Bring that back and all will be well in the Doom mobile world because this update, as of now, honestly was a little insulting. I want to say I paid 7 or 8 dollars for the game but my memory is pretty bad, and after waiting years for it to be compatible again I would expect it not to have such a glaring oversight in playability. I’m holding out that it’ll get an update. Please do consider fixing the controls.



  • By Corndog111

    What happened to the controls????

    The previous port of Doom for OS10 had the best controls of any Doom port outside of playing on a PC with a mouse. I know because I have played many of them. I have the classic Doom set for Playstation 3, I’ve played Doom on Jaguar, and also XBox. On all of those the controls are clunky. But the controls for iPhone OS10 (and earlier) were unbelievably wonderful! The face that you could tilt the phone for strafing allowed for a beautiful fluidity of movement that no controls on any console can achieve! And the controls options let you set them up in many many different ways to your liking. Now suddenly, on this new update, the controls are terrible!! Overly complicated, difficult, and have almost no customization options. At least have the option to go back to the old controls!! Please, please rectify this problem because otherwise, you have the greatest (and I mean the GREATEST, bar none) game for the iPhone ever!! Doom 2 as well. Excellent games. But as of now, it is completely unplayable.



  • By Awesome update

    Why take away multiplayer?

    When this first came out it had multiplayer support. Then an update just took it away. All the Doom clones still have multiplayer. Why take away such an awesome feature? My sons and I used to love playing multiplayer on our iPads together, and now we don't play Doom at all because we can't play together, thank you for breaking what I paid for! Now can I buy any more apps from ID? No, because I don't know when they're just going to break things and take away features. You can't take away features after something is bought, unless you fix them and put them back, that's called stealing. It would be like if Ford came to your house and yanked the stereo out of your car while you were sleeping under the guise of saying they were improving your car, but then never gave your stereo back. In the real world that's called theft, and it's a dishonest way to do business, and customers that get burned aren't repeat customers.



  • By Unemployed youth

    Get it!!!!!!!!!! Edit: update this.

    Edit: I’m writing this about 10 years after I wrote this review, I’m addressing this to id software(or Bethesda?). I would like you to update this to be compatible for iOS 12. I’d like to play doom again. I don’t think you will anytime soon, but I paid for this game so many years ago, one of the first games I bought from the App Store with my own money, and I cannot even play it as of right now on my iPhone or iPad. My rating will go down for right now. If sega can keep updating their retro games, why can’t you? It seems like you haven’t updated this game for a long, long time. Now, enjoy my review(which isn’t even a review) of this game when I was about 14 years old: I remember playing this wen I was I lil kid and I loved it the only thing is where are all of the cheats??? Actually there r.... Put four fingers on screen and keyboard pops up and type in "god" 4 god mode...and "give" for ammo...enjoy and it does work I just did it


External Links

Bethesda' Official Website

$4.99 on iTunes

Download for Android

Disclaimers:
This page was last edited on 2020-09-14.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
DOOM content and materials are trademarks and copyrights of Bethesda or its licensors. All rights reserved.
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