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DOOM II is an iPhone and Android Games App, made by Bethesda. Today, it has gone through many interations by the developers - Bethesda, with the latest current version being 1.1.6 which was officially released on 2020-09-14. As a testament to the app's popularity or lack thereof, it has gathered a total of 260 Reviews on the Apple App Store alone, with an average user rating of 3.6 out of a possible 5 stars.
The re-release of DOOM II includes:
- The Master Levels, 20 additional levels made by the community and supervised by the developers
To save Earth, you must descend into the depths of hell, survive demon hordes, and take part in the fiercest battle ever.
Controls are better now, but...
First off, I’m going to say, this is an EXCELLENT port of Doom II! I really appreciate this last update, especially brining back the classic title screen! Now, this update made the controls and map FUNCTIONALLY WAY better than before, and the gameplay is all the better for it and much appreciated, BUT the downside is that AESTHETICALLY the control and map button icons are really bland looking. I would recommend the following: - Using the in game open bare fist sprite for the pickup/interact hand button control. - The LOOK (not the functionality) of the joystick in the last version for the current joystick, but keep the functionality of the current joystick. -Maybe add some color (but still be transparent enough to see through) to the shoot bullseye button. - The map function WORKS great but it would LOOK better as a roll or grid map icon (in color as well). -Lastly, an option to adjust control size, location and transparency would be much appreciated. Overall, this is a fantastic port of a ln undisputed gaming classic and the latest update is certainly appreciated and most definitely a step in the right direction. Please keep up the great work devs!
The word to describe this game is insane!!!
This is the first time that I play Doom, the only thing I can say is incredible. I knew that the game was good, but I never thought that I had so much adrenaline and satisfaction when playing, it is difficult, I will not deny it, but I am a young man who had never touched this kind of game now more and more I believe in the future I will buy in another Doom that is available for IOS. I just want them to add an option to activate 60 FPS and just make the menu a little more intuitive.
Fix the strafe issue with a controller!! (Edit: fixed!)
Ignore what I say below, the problem has been fixed! Easily a 5 star title and one of the greatest video games in history. Buy it immediately and revel in the retro goodness! This is a 5 star title but the dev’s broke it with the last update, over 3 months ago, removing strafe function. Doom NEEDS strafe to be played properly. FIX THIS and I will adjust my rating. Do not buy this game until and unless this is fixed, waste of money.
Amazing
It’s like going back to the 90s, totally worth the $4.99. Even has an option to activate the old school cheats like “god mode” and “give everything”. I don’t have any issues with the controls which seems to be the main complaint in the App Store - because I use it with an xbox controller. iPads and iPhones now support xbox one and PS4 Bluetooth controllers which has been a huge jump in using them for gaming. Just pair with your iOS device and enjoy Doom!
Broke controller Strafe
4 months and counting. HOW are devs not aware or fixing this MAJOR issue with an otherwise perfect port of this master piece. . .? *Update-the new update fixed the controller not strafing! The iOS port is amazing once again. I’m off to battle the legions of Hell for the 1000th time. Worth the price of admission! Brings back memories of playing this game on my family’s IBM 486DX, Devs thanks for the over due but appreciated update.
PS4 be iOS
I launched my PS4 versions of DOOM and DOOM II to see that it’s actually 60FPS and the controller support is on-par. These changes don’t seem to be implemented in the iOS versions of the games. I was wondering if 60FPS and better controller support (at least for DualShock 4) would be implemented. Love how it’s actually 60FPS on console. In the new release notes for these apps, they say 60FPS, yet they still produce 35FPS. Otherwise, these are great games and pretty much everything you could ask for from a release that’s 25+ years old. cheers.
Touchscreen controls
I have somewhat of a hard time understanding the problem with the touch controls people have as they aren’t that bad. While the old ones were inarguably better the new controls function properly for me and I can’t say that they have much problem at all. It’s very well rounded port and gives me the ability to run it without internet for some good fun during downtimes or trips.
Almost perfect!
The original game was the perfect run and gun action shooter. This version brings all that back with the exception of auto fire. The huge rooms full of monsters require an auto fire from either the chain gun or plasma rifle. Both are extremely weak when shot in single click bursts. The double click to auto fire is very difficult to achieve with any consistency. Make this easier to use and the game is perfect!
Not digging the new controls.
I’m glad Doom 2 finally has an iPhone port, but I wish they’d kept the mappable control scheme of the original Doom port from a few years back. I used to map it so it was just like this new control scheme, except I’d just slide my right thumb up to fire, and it worked perfectly. This double tap to autofire thing is kinda dumb considering half the arsenal is automatic weapons and a lot of the enemies require concentrated fire. The rhythm that you have to double tap is also oddly specific, far too slow for the kind of quick reaction time this game requires on Ultra Violence. Half the time I get it to work, it’s by accident, which made Barrels of Fun exactly the wrong kind of hell. The analogue movement makes thin platforms like in The Chasm a lot easier to navigate though, so that’s a plus. The first iPhone port just got the controls so right, I wish they could be brought back.
Please give control options
Honestly I’ve been waited for Doom II on iOS for a while and for the original Doom port to be updated to work. And my prayers have been answered... almost. I’m so pumped to have these games now, but the control scheme has been updated and it is terrible. To top it off there are ZERO options to change it. Why? Both of these games are almost unplayable in the current control scheme. Guns like the chaingun are impossible to continuously fire. Rockets fire while trying to move near a wall. I know there may be some people out there who may find this control scheme usable, but please give us some options. With this current scheme I’m not going to be playing either doom on iOS anymore.
Good game, but control is a challenge
I was waiting for a while to play Doom 2 on IOs. Before I was playing the previous Doom version. I really liked the different options of the control. So I found the right setting for me. But at the moment the control is quite a challenge, due it can‘t be changed. Auto fire is nearly impossible for me to use. So no chain gun or plasma rifle for me. Hope it get changed soon to have several control options. Otherwise the game gets me back to the good old 90s.
Does Bethesda even care about this?
I appreciate that Bethesda has released Doom II for iOS. It’s great to see that there is still life left in this classic! Unfortunately, it feels like a step back from the original Doom port. The game doesn’t expand to fill widescreen phones. There is no gyroscope or 3D Touch support, so it’s difficult to aim and shoot at the same time. The joystick requires a swipe across center to strafe, which can be frustrating when trying to move quickly. And, most glaringly, there is no multiplayer. Before [or after?] spending $5 on this game, check out “Marathon 2: Durandal” (which is a contemporary of Doom II and is free on the App Store) to see how well a retro shooter can play on iPhone.
Controls are absolutely awful
I’m a veteran doom player, I’ve played every port out there over the years and this is easily the worst due to the controls. For one the iPhone can only handle so many inputs, so even if you somehow master the terrible controls you can’t play doom how it’s meant to be played. And another fatal flaw is you can’t sprint with 2 directions pressed at once (AKA strafe sprinting) which gives you faster running speed in the other versions which is absolutely required for some secrets. I figured the controls would be bad on a touch screen phone port but man, this is beyond horrible. I don’t get why they even bothered.
Do not buy. Until controls are fixed
The controls a really bad. You can’t fire automatic weapons unless you double tap the screen just right. You also have to turn left or right with the same finger you are shooting with. And you have press the center of the screen to open doors and turn switches. If you are stalking the enemy you must keep touching the screen to prevent the extremely helpful “how to use the control screen” from covering your field of view. Very disappointing. I’m just glad I have an old iPad with this game when you could actually control the player
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This page was last edited on 2020-09-14.
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