This page is a stub. You can help Missile Command: Recharged Wiki by Expanding it.
Missile Command: Recharged is an iPhone and Android Games App, made by Atari. Today, it has gone through many interations by the developers - Atari, with the latest current version being 62 which was officially released on 2020-07-08. As a testament to the app's popularity or lack thereof, it has gathered a total of 161 Reviews on the Apple App Store alone, with an average user rating of 3.8 out of a possible 5 stars.
Powered Up:
Don’t just target missiles – take aim at all-new powerups to survive longer with defensive measures, silo repair, or a screen-clearing special blast.
Upgraded:
New powerup system takes points earned and allows them to be used to upgrade all aspects of gameplay to get an edge and achieve the highest scores.
Shoot for the Clouds:
Compete in global online leaderboards and aim to claim bragging rights as the top missile commander.
Achievements:
Better yourself with each game played and work towards besting the toughest challenges!
Get Augmented:
Use the new augmented reality feature to project your gameplay to a virtual arcade cabinet and take your missile destruction to new heights!
One of the best mobile games!
Addictive simple yet brilliant gameplay. Quick games, perfect for the medium. As far as being an updated arcade classic it's just right, with the nice flourish of the vector graphic aesthetic (which the original arcade game was not but that's okay here) refined even more strikingly. This game works particularly well by touch and actually improves upon the original's controls. It's right up there with Atari's Asteroids mobile remake. While not the case for console games, the best arcade games are exceedingly simple and that's where their elusive brilliance lies. Mobile is similar, as the platform is not conducive to longer or more complex play.
More fun without the trackball!
Great update of the old classic, well worth ponying up for the IAP. Yes, there are significant strategic gameplay differences: unlimited missiles instead of the coin-op’s limited stockpile which forced you to be choosey about firing; no way to pick which specific base of the 3 to fire from; and no levels. But I’m happy without those to get solid touchscreen play. I only wish the action didn’t ramp up quite so fast, I’d like an Easy setting for a slower-paced round. Otherwise it’s lots of nostalgic fun!
The definitive Missile Command experience
With one minor aggravating bug, this game runs fast and crazy fun on my iPad, a perfect “bite-sized” game for short breaks during the day. It’s fast-paced, exciting, and has the perfect IAP model (no ads, three plays without paying and then pay or wait for more). There is nothing about this game that someone who played the original in 1980 wouldn’t recognize and appreciate. Great job Atari! Now fix the “Rapid” bug.
Great Remake!
Atari’s been staying alive over the last 30 years mostly by cashing in on their last success. A lot of their remakes seemed unnecessary and in most cases weren’t as good as the original. Missile Command Recharged is an exception. Missile Command was one of my all time favorites so I was skeptical about this. I was wrong. It’s awesome. Very addictive and makes great use of the touch screen along with sharp, clean graphics. It’s worth downloading!
A lot of fun, but very challenging!
Game is a lot of fun, but is extremely challenging, especially in timing the rockets. Good sound effects and soundtrack, but I wish there was an option to use the original game’s sound effects. Was worth the $2.99 in-app purchase to play as much and as often as you want, instead of having to wait to recharge, or watch videos to earn more playtime.
Great remake
This game is great and a nice update to the classic Missile Command. The visuals are amazing. I would like it a lot more if the energy bar was a little larger like 5 instead of 3. It would be nice if they could add levels so we play in different locations. That could be tied into some kind of challenge mode were you beat a certain score and unlock a new location.
Good game
I really like this game, and give a review out to only a couple of games. I really like this one as well after watching a documentary about older games. When I found this I got it, and it’s really great. The only problem is is that when you get the rapid power up, it’s not so rapid and doesn’t respond that well.
Reboot the Nuke
Like with any reimagined/updated arcade classic, there is a fine line that can be crossed where a new idea goes to far... or not far enough. MC:RECHARGED is a nice simplistic, vector graphic inspired, reboot of the classic Atari game. Gone is the cumbersome trackball to aim with, just touch and the missiles auto target that location. It’s actually brilliant game play wise, the new idea of the bunkers rebuilding themselves is great and the missile reload delay, also a nice touch. Meaning, no more limit to your ballistic stockpile... but the down side is once you get fully upgraded (which you can do rather quickly) that’s it. The game has no new missile types to offer or any other unlockables to strive for. ...and that VIRTUAL GAME CABINET feature, um, cool, for a minute. For the most part, it plays great but there’s no need to purchase the unlimited plays when it’s soo easy to play and get all the upgrades for free. I hope more updates to the game are in store to add more replay value, but for free this game is a literal blast!!
Great game ultimately crippled
I personally really liked this version of missle command. Played it a lot. Finally I maxed out all the weapons systems and then...well that’s it. You can still play, but why? You can earn points to oblivion, but useless to do so. I’m a soulless mercenary. I save people and I get fancy upgrades. No upgrades? Then a whole lot of innocent people are going to have atomic weapons morning, noon, and night. So Atari, it’s your call. Give me an incentive to play and civilians live. Most of them anyway. Refuse and you alone Atari will be responsible for the holocaust that follows. There is an AR feature that is good for about a minute of nostalgia if you are old enough to remember playing MC in the bars of your youth. I will raise yo 5 stars upon delivery of an expansion pack or an update. I also don’t expect this for free. I’m willing to pay.
great reboot of a great classic
The original is very simple and this new version is very simple. That is awesome! I saw a video review that explained you are able to pick which missile base to fire from in the computer version but I wish the developer could have figured out a way to do that with the touchscreen version. Otherwise I would give this 5 stars. ATTENTION DEVELOPER - maybe allow an option to select a missile base by touching the base first so that is the base a missile will fire from.
Fun but a bit frustrating at times
I love this game. But there are times when the touch screen completely loses sensitivity and you are frantically tapping the screen and nothing is happening. It’s not the reload setting as there are zero misses on the screen and it just won’t fire. Otherwise its a great reboot of a timeless classic. Fix this issue and it would be a perfect 5/5!
Fun Rebooted Arcade Classic! With some changes...
You can definitely have fun playing this, and the strategy is similar to the original - aim ahead and try to get chain reactions! The graphics are good, and retro inspired. Actually they look more like Asteroids! The original Missile Command used a raster pixel screen, and the buildings were little cityscapes. There were visibly airplanes and satellites dropping missiles on you, because this is a game about an un-winnable war. (there is a lesson there!) The modern style power ups add interest and more strategy, they could do more with new enemies also? Maybe an advanced controls setting for those who want to choose the bases? Good for casual action gaming, will play again.
Too fast paced and lacks character.
I am old enough to say I played the original. The REAL original with the tracball, with the sound of Asteroids and Defender and Space Invaders in the background. Part of the joy of the game was the thought process of predicting the best shots and the large screen relative to the action that gave you time to calculate. This remake may be flashy but the pace is way too fast to enjoy. MC is one of my all time favorite classics. But I can’t relate to this remake and deleted it within about an hour of play.
Just not as good as the original
Same idea just doesn’t translate to touch screen like you would think. I mean how perfect... just tap the screen where you want to shoot. No track ball needed! Except the trackball was only 1/2 of the controls. The other 1/2 was being able to pick which base you were shooting from. As it is now it the game picked which base and it seems to be random. Had an incoming middle and it was right on top of my right base. Tap a shot location to intercept and instead of firing from the right base... I get a shot from the left base that has ZERO chance of getting there in time. Great AI. If you are going to let the game pick which base a shot comes from, at least make it the base that creates the shortest distance between target and closest base. Whatever, deleted minutes after installing. Unfortunately don’t waste your time.
Disclaimers:
This page was last edited on 2020-07-08.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Missile Command: Recharged content and materials are trademarks and copyrights of Atari or its licensors. All rights reserved.
This site, Mycryptowiki, is not affiliated with Atari.
Citytopia® Build Your Own City Wiki
Circus Atari Wiki
RollerCoaster Tycoon® Touch™ Wiki
Lunar Battle Wiki
RollerCoaster Tycoon® 4Mobile™ Wiki
Pong®World Wiki
RollerCoaster Tycoon® Puzzle Wiki
Asteroids: Gunner Wiki
Breakout®: Boost Wiki
Atari Scratchers Wiki
Missile Command: Recharged Wiki
RollerCoaster Tycoon® Classic Wiki
Haunted House® Wiki
Beat Legend: AVICII Wiki