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Bit Heroes is an iPhone and Android Games App, made by Kongregate. Today, it has gone through many interations by the developers - Kongregate, with the latest current version being 2.3.101 which was officially released on 2021-07-29. As a testament to the app's popularity or lack thereof, it has gathered a total of 20076 Reviews on the Apple App Store alone, with an average user rating of 4.7 out of a possible 5 stars.
Explore and battle your way through a vast open world inspired by your favorite 8-bit & 16-bit dungeon heroes and monsters.
Collect & craft endless pieces of loot from dungeon exploration to increase your power and build your team by capturing monsters and heroes to battle at your side in old school, turn-based combat. Prove you’re the mightiest of heroes in the land by crushing battles in the PvP arena, successfully completing dungeon raids, and creating the most powerful guild to take into battle at your side!
Key Features:
*Retro dungeon crawling adventure!
*A statue in the main town of the top global PvP player!
*Randomly-generated levels, dungeons and raids.
*Thousands of mix and match pieces of loot to upgrade, craft, and recycle.
*Capture and evolve hundreds of creatures, monsters & powerful bosses to battle by your side!
*Equip fantastic pets such as floating pizza, tiny unicorns, and more!
*Team up with friends/guild to tackle ultra-difficult dungeons to find great treasure!
*Level up your guild to unlock a special shop with powerful bonuses.
*Share stories and swap strategies with World and Guild Chat.
*Original chiptunes soundtrack that sounds like it was ripped straight from a NES cartridge.
PLEASE NOTE: Bit Heroes is free to play, but some extra game items can be purchased for real money. You can disable in-app purchases in your device's settings.
A network connection is required to play.
Great but I have a suggestion
So you know how you can get any hero? Well I have a good idea what about custom dungeons so when fighting dungeons you have fun right what about player made dungeons to test you yourself and your friends skill want to fight your own party? Use unlocked characters and there max levels reached to create several armies and add dungeon points which you get from beating other players dungeons you can randomly get them in the game but there used to upgrade your dungeon when you beat a party you get 5 dungeon points when they beat yours they get dungeon points depending on how much enemies they defeated then you add a boss room where you can place 1 character from your collection set it’s levels and it’s stats get buffed by 25% each time you level it up it adds another 25% capping at 500% please look into this or atleast respond to show you read this please and thank you!
Idea for your game
So I’ve been thinking, why don’t you add like real multiplayer? I know that you have guilds and worldwide chat and pvp. but I would like to go into a dungeon with my friend but instead of 3 slots when you go into a dungeon make it 2 slots and 2 slots for the other person too so basically like this. Player 1 Character Pet Player 2 Character Pet I hope you understood that and make it up to like 4 people but when it’s 3 players or 4 there is not pet just characters Here another example Player 1 Character Player 2 Character Player 3 Character Player 4 Character So basically no pets if it’s 3 or 4 players. And you also need to ready up, to go into the dungeon because you can also look into your inventory and such while waiting for people to join. Let me show you another example (==============================================) Multiplayer (==============================================) Ok so the reason I left it blank is because I want you guys to decide what’s gonna be on there. Anyways if you read this, I wanna say thank you for reading up to the end and I hope you guys add it into the game I really love the game but I would like if it had multiplayer, like I explained. Thank you for making this great game and for reading this. (If you did read it)
Luvin this game
My character is level 82 atm, so I feel I can write a informed review. First off this game is one that you can play for months-years. So if you’re looking for a quick over the weekend game this isn’t it. Secondly this game can be entirely FTP since the in- game currency drops regularly from dungeons. I’m not 100% ftp, I bought a new player bundle for $5.00, but it really wasn’t necessary. Thirdly I typically don’t like energy based games, but this game seems to do it alot better than most, and it actually helps you pace your gameplay. Lastly don’t let the old school graphics fool you, this game has surprising depth and plenty to keep you occupied. Most games on the apple store are borderline garbage and I wouldn’t recommend them to anyone, but 8 bit heroes is a rare exception. Give it a try.
Some problems I think should be fixed
I have been playing for almost a year now and when ever I get stuck on a dungeon before the main one with three stars I try to grind for familiars and it gets so long and so little familiars so I think that what I put below is a great salon and it makes it not overpowered. It is hard to get a lot of familiars and I think they’re should be a reputation levels and the reputation levels get the player a higher Capture rate but it only works on ones that have already been completed and the higher reputation level the higher capture rate each level gives the player +2% so it is easier to farm familiars and only unlocks after the player has completed the first three dungeons and the bonus dungeon.
#endhate <3
Bit Heroes exploits gambling addiction/mental illness to net massive profits via vastly overpriced micro-transactions. • The graphics beautifully reflect SNES aesthetic and invoke a nostalgic charm that carries the weak gameplay. • This is a “parallel play” game wherein players do not directly interact with each other using the game's RPG mechanics, but set up builds and teams with equipment and familiars found while grinding. • Players do interact socially using the game's chat mechanic, however, and the established community is generally fun, friendly, and very rarely toxic/abusive of one another. • The support team is one of the best aspects of the game, as they are always extremely kind and available. • Bit Heroes is a terrible, extremely unhealthy game on its own, but its charm and amazing community more than make up for its flaws.
Good game lots of work
Let me fist start off by saying i really like the game The artwork The mechanics it all blends nice and well but what really makes this game frustratingly fun is the fact that you will find your self in pointless dungeon and grinding hours and hours just for a pice of loot or a ruin or other things you need to build up your character so he or her can become stronger and not die all the time like it happens to me but what’s really sad is the Energy is absolutely dreadful look I understand that the developers don’t want you wasting your time on a game but at the same time players like myself are really competitive and will stop at nothing until I achieve what ever my goal may be wither that be a ruin or a pice of armor you see what I’m saying I could go on about how much was promised but sooo little was given in return I really enjoy this game I do but it seems to me that the dungeons are really repetitive I almost feel bad for calling in other people to do my job for me I hope that both you there person that reads this and the developers that made this game takes the time to read this and get a little understanding of what people like have to deal with when it comes to bit hero’s so please all I ask of you developers is FIX YOUR GAME!!
Not too great
The game itself is actually pretty fun. But the fact that you have to grind so incredibly hard to get half decent familiars and loot completely shuts most of the fun out of the game. It wouldn’t be relatively bad if it weren’t for the energy and how bad that mechanic is. Yeah, the creators obviously don’t want you grinding 24/7 and want to limit your time to play. But 1 energy every four minutes doesn’t seem very ok for a game that requires you to put so much work into getting good loot. The amount of time it takes to get one single energy really effects the time played for players and eventually, they will lose interest and move onto other games. This is personally my least favorite part of the game but, drop rates, XP earning, and capture rates are completely horrible in this game. Going into heroic dungeons will probably only guarantee you 2 capture chances, and even then, the likeliness of you even catching a familiar is extremely low. And schematics are completely stupid. I spent 3 days trying to get a schematic for one familiar fusion and even then, the fusion wasn’t even that good. I still enjoy the game but i think that it needs a few fixes.
Nice game but not all ads give rewards
Good game so far. I’m level 156 which is neither an amateur nor an advanced player. I’m having issues with getting rewards from video ads. Often times I’ll watch a video expecting to get a reward but I don’t receive it. The ad for the game “Endless Frontier” is shown a lot and I never am rewarded for viewing it. I have to watch an ad for a different game after the Endless Frontier ad and then I get a reward. I think the developers are probably aware of this issue, but if we’re still watching the ads regardless of rewards then why would they care? This is annoying because time is money, and I don’t like wasting my time for no reason. I’ve had similar issues with other games and the responses I’ve received after filing complains are along the lines of “We have no control over the content of our advertisers.” This is just untrue because companies choose who they do business with. If your advertisers are failing to do what others can then maybe you should rethink who you do business with.
Dear devs,
I am writing this as a honest review and as a frequent player of this game I feel like I have a understanding of the game. Bit heroes is a great mobile game it doesn’t matter if you like to spend hours playing the game to get that sweet reward or just pull your phone out on the bus and play for 5 mins. The game doesn’t force you to play a lot to get good but there are some problems. One problem I have come across is gems they are currency that is either gained threw adds and real money or gained very slowly threw quests. When you go to get “free gems” from the in game store it rarely works you can do one of the surveys for around a 100 gems but they NEVER work you can go threw the hole survey and follow what it’s making you do no matter what you will never receive anything I’ve tried it multiple times it doesn’t work. The last problem I have encountered is controls it is hard to get used to and would be so much easier is you had one of those joystick things and the player was locked on the screen
Weird Distribution of Content
Many things about this game are amazing… the rng is fun, there are challenging objectives, the cosmetics look amazing, and building up one’s character can be very fulfilling, however… the only people who really get to experience new content in this game are those who have previously grinded for months/years to get to the highest tier. One can be very easily motivated to quit the game because it can become so repetitive staying at the same tier for months at a time, the game requires a very high amount of dedication and many people don’t/have that much when it comes to a mobile game, therefore only the few of those who are at the latest of late game are able to experience new additions to the game because the only additions to the game are just higher tiers. I think the game would appeal to so much more if the developers focused not on the minority of whales, but the majority of average players when adding content.
Energy?
I really like this game but there’s only 1 problem with it that I found found repelling. I personally think a game should be play to keep a players attraction to the game for “longer” amount of time. I feel that if flags and dungeons got progressively harder, even more so than now (whilst doing away with energy and auto battle), with end game being about the same in terms of time played to character level you could go without energy. What I’m saying is energy shouldn’t be the definition of power seeing that you need it to level up, earn loot and make gold. If you made the levels progressively harder than they are now you’d have no choice but to play the last level repeatedly until you could advance. This isn’t MySpace in mid 2000s games shouldn’t be based on time because really if you’re going off of micro transactions the only consumers you’d be attracting are children with no money. My opinion.
New update
Up till this point I’ve had nothing but great things to say about this game. The artwork was well done, the gameplay is well thought out, drops rates decent, guild play engaging, grinding better than most... Until this new update. The first words to come to mind are.... LAZY!!!! It’s not just the awfully thought out nerf that have made 50% of the top tiered players irrelevant all of the time and money spent irrelevant. It’s the fact that their “new balanced” dps’s is just just a ridiculously high damage %, even the bosses increase damage is so ridiculously high that the damage reduction of the average t9 tank became completely mute over night for just the average t9 raid. The worst part is that all of the money spent getting your character to that point became a complete waste. To make it worse, the new dungeon content is in one way shape or form just a reuse of the first zones you play in or items just painted in a different color. For all of the incredibly long amount of time we had to wait for this new stupid update, this let down ruined the game for many. T10 almost seems too mundane now to even want to grind towards. Word of advice, bring back the old tank and just increase the percentages of the average dps gear. Don’t take the easy way out and increase each boss’s damage increase % to an average of 50%-80% and call it good. You made it incredibly unenjoyable for well rounded play and you made a mockery of what has been up to now a 5 star game.
Boring
The featured review talks about how if there wasn’t an energy limit you could just grind easily and get a ton of familiars except artificially increasing the length of a game is the biggest pay to win gimmick ever. The game is lazily made. I don’t mind the game itself but everytime I try and get a familiar it fails unless you bribe it with super hard to get gems. It takes ridiculous amounts of items just to upgrade one rare piece of equipment. You have to watch adds to get the rare gear because it’s the only way you’ll even survive. Most of it is pay to win. There isn’t even a story! You could add a story that would take an hour to a week to write at most and essentially double the time without putting on an energy limit but that’s not going to happen because energy is how they make their money. The main way anyway. Oh, and the reason you have to grind for familiars is because of how rare they are even though they aren’t that useful they’re treated like gems and the game constantly rubs it in if you don’t have a full team of them. After the first two guaranteed familiars I completed the first map and guess what. I only got two familiar offers and they both failed when I tried to persuade them which by the way costs 1k gold and is rigged with a low success chance of about 40%. You can’t repeat levels, only dungeons and I never got another familiar offer from a repeated dungeon. It’s annoying, requires grinding, and get’s pretty boring when you add it all together.
Over the years the game has slowly started to miss its mark
Starting out bit hero’s was successful, captivating people with its 8 bit art design and retro feel. However it’s become just like any other online RPG game out there. In a nutshell bit hero’s is a game that uses an energy management system, energy is divided into 5 different categories energy, tickets, tokens, badges and shards. Normal energy increases by 1 every time you level up and the others 4 types can be doubled if you join a guild that has invested there time in spending guild currency only rewards from guild events. Best loot of course comes from harder to come by energy that can be bought from the in game store for rare in game currency or real money. Game is sorely ruined by the real money aspect of the game as players can buy stats every single week holding the top rank on the leaderboard which in turn rewards more stats so no one can ever catch up. From time to time stats can be bought with rare in game currency however this currency for many players is limited as players are told to save them for chests that can reward pets and valuable accessories that give buffs and these chests are just like any other loot create out there as they never seem to reward players with the best items even after hundreds of thousands of pulls.
Disclaimers:
This page was last edited on 2021-07-29.
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