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Bloodstained:RotN is an iPhone and Android Games App, made by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD. Today, it has gone through many interations by the developers - NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD, with the latest current version being 4.3 which was officially released on 2021-07-06. As a testament to the app's popularity or lack thereof, it has gathered a total of 272 Reviews on the Apple App Store alone, with an average user rating of 4.3 out of a possible 5 stars.
Bloodstained: Ritual of the Night is the FULL game experience, a Gothic, exploration-focused side-scrolling action RPG by Koji Igarashi, packing all of the best features you’ve come to know and love from the Metroidvania genre into a single, content-packed game.
Play as Miriam, an orphan scarred by an alchemist’s curse that slowly crystallizes her body. Battle through a demon-infested castle and defeat its master to save yourself, and all of humanity!
·Challenge over 120 Minions and Bosses and take their abilities.
·Customize your combat style with 107 weapons, 23 skills, and numerous combos.
·Sprawling and complex 2D side-scrolling map. Explore and unlock routes and barriers to discover surprises.
·Numerous fashion items for a variety of appearances and buffs.
The game is getting better.
I think this is a good attempt to put Bloodstained into mobile so I’ll give credit for that. However, the touchscreen controls sometimes delay on command so that need to be fixed, slowdown sometimes affect the game and the graphics need to be polished because it’s a little washed out. Also fix the sounds when you leave the game on sleep mode. This can be a good time but it needs to be fixed for a better experience. Update: I’m glad you guys are updating the game to its best, and I appreciate everything that you’re doing of making this game better. Update 2: Can you guys fix the graphics flickering, because it’s kinda distracting.
IGNORE the bad reviews and nitpicking
Do the touch controls leave a little bit to b desired-yes....is the frame rate a little slower than the other versions of this game-yes.....but honestly WHO CARES?!?!? This is an amazing game from legendary developers released on IOS for us to enjoy so quit all the whining and nitpicking, this game is overall AWSOME and frankly what else do we have to get our “castlevania fix” ???? I’ll tell u-no where....sure SON is on IOS now and it will forever hold its place in gaming history but Bloodstained blows it away in every sense - minor issues and all.....so from one massive castlevania fan to the devs of this game- THANK U....THANK U FROM THE ABSOLUTE BOTTOME OF MY HEART FOR BRINGING THIS TO IOS !!!!
New update brings 60fps and controller support!
I was waiting for this update. I’ve been eyeing the game on console but I usually play COD or Apex on console. I told myself it would be perfect for mobile and then the mobile version was released and I knew I had to get it. But the reviews for it complained about the controls, so I waited for the update and I’m glad I did. Really great game, reminds me of castlevania except it’s with a girl (that happened only like twice in the series I believe). The art work is very DMC and I’m talking like the first 3 games, not the recent ones. It’s a good game! If you’re thinking about getting it you should
So far so good
TO ANYONE READING, PLAY THID GAME WITH A CONTROLLER! I’ve waited awhile to play this game. When I first heard about it I was excited. Being SOTN fan it hit me in the feels. It’s a very good port, the A13 chip handles the game very well. The only gripe I have is that the controls aren’t as responsive as they could be. It you could tweak them a lil it would be excellent. Maybe I’m just spoiled from how fluid it is to play Genshin Impact. It needs that twitch style gameplay. Price was right on though
Best game in apple store. Please play it with controller.
As a big fun of SotN, I bought this game immediately when I saw it. I’ve played this for two days and I love it. This game is the best iOS game I ever played. Thanks! *Updates: Have played it for 70 hrs so far. Love it so much! Please fix the Boss Rush Mode bugs and added more DLC. It definitely worth every dollars! I don’t understand, there should be 10 times more people playing this game.
Really good.
I own this game on Nintendo Switch, PlayStation 4 and now on IOS. This games is really good, please don’t expect PS4 performance from your phone there is some slow down on levels like the tower. The reason I gave it four stars is because when you use a controller the icons are still on the screen, other than that the game is well worth the asking price. Easily one of my favorite games enough to justify a third purchase.
A great game nearly ruined
I have played this game on PS4 and also the dreaded switch version. I would rather play the unpatched switch version then the mobile port. It looks ok and if you have a high end device (I use the 11 pro max) there is hardly and frame rate issues. HOWEVER, the touch controls are horrible. The response time is so delayed and the button placement takes some getting used to. I’ve missed countless jumps and taken so much unnecessary damage because of bad controls. Now I have not tried this with a controller, and that may be what saves this game from being deleted off my phone. I have SotN and it is the same way, the touch controls there are not delayed like this game but they are just finicky, I think SotN touch controls are better than this game. I will update after I have tried this with a controller. UPDATE: using the razer Kishi controller (plugged in, not Bluetooth) the controls are much better. BUT you cannot use the controller in the menu, you still need the touch screen for that. Also the button layout is not the most convenient and the touch controls stay on the screen even when using controller. So yes it does make it better but I think this game has still got a ways to go before it can be considered a great port
Bug problems
I usually don’t complain, but my main issue is there are times I’m at the start of boss fight, and tried to skip and game will crash, same thing when I went to kill Gebel early in the game, because I’m playing blindly and never realized that was the end, after the credits, game won’t load anymore, please fix this, it’s not worth of $10 if the game is full of bugs, I’d rather go back to my Sotn, that game is perfect even transferred in iOS, so please fix them. And can u guys add like arrow keys for movements instead of analog, the weapon skills are hard to perform even there’s shortcut, in sotn ios i can perform like 50 - 80 gravity boots jump with the librarian without problems, my point is i know this is ios platform but graphics in game we don’t care that much, but performance wise like skill and the 8-bit boots omg is like sliding in ice before u can run. Loading and some minor bugs are ok and we are paying even how many dlc u guys put as long as u guys fix major problems asap.
Great game, terrible controller support
Great game, but it’s insulting to ship it with controller support this lackluster. From the first, the game lies to you: “Click anywhere”; it’s a touchscreen, the controller doesn’t work there, and you can only tap on those words and nowhere else. From then it continues. Menus can’t be navigated and screen buttons barely dim (and sometimes don’t at all). There are so many menus, and I have to set my controller down and reach out and touch the screen each time I get a new weapon or shard, which happens every minute or so. Shameful. But, again, great game. I keep playing because the game is great, even if I have to keep moving my hand off the controller to tap the screen.
Keeping my score low until they fix this
This game is great, but it need some basic tweaks for the PS4 controller. Like, let us use it on the menus please and make the option button open the menu. Controller also doesn’t work if you turn it on while the game is open. Another annoying thing is there is no option to hide the UI buttons when I’m using the controller, so it’s all cluttered with the virtual analog stick and all the attack icons. This is a great looking game I wish I could just see it.
Pretty good for the price
I own this on the PS4 and the switch already but had to try this version as well. It’s a good game but it does have some slowdown and the touch controls leave a little to be desired. I can’t really blame that on the game seeing how it’s a port of a game that is meant to use a controller. I don’t like how when you use a controller the touch icons are still on the screen. All in all it’s a good game it just has a few little issues that are holding it back from a higher score.
Not operable for me.
I waited until they said they would be updating the issues with frame rate and poorly optimized controls. There is a good game here, that I want to play and finish, but can't in it's current state. There are plenty of games that I can play proficiently with virtual controls. For similar games like Dead Cells, I can beat the game only using virtual controls. The jump button is like shooting dice. Sometimes it registers, lots of times it doesn't. Or it will register I pressed jump, but only for a moment. Maneuvering around enemies is a crap-shoot, and further into the castle, platforming becomes crucial, and 30% of the time I jump, it only registers for a moment, resulting in a short jump, which can mean falling all the way to the bottom of the structure you are trying to ascend. Even when staring at the positions of the virtual controls, and seeing I definitely pressed it, it still won't register. For me it is unplayable after advancing through the cathedral. It results in a lot of death because dodging (sticking with the previous analogies) is a gamble. I would give the developers a break if there weren't a ton of games with virtual controls that do work, but that isn't the case.
Why?!
A great game ruined by garbage on-screen controls. Jumping is just too inconsistent when also trying to run, which is a main mechanic for platformers. It’s just not fluid enough. While running, tap on shoe (jump) and watch Miriam maybe jump to her max height… or find her only able to jump a quarter to half her max height and fall from a higher region of the map/castle (if you’ve even made it up there initially) and you have to start that climbing process all over. This isn’t Chutes n’ Ladders, and where in the world are the QA testers before this mess gets sent out for folks to purchase and play?! For heaven’s sake…. Unplayable until they fix this to save self from frustration. 🤦🏾♂️😩
Poor Controls
There is an excellent game here in theory. But upon playing, the virtual buttons intermittently become unresponsive depending on location, oddly. You enter a certain room or area, suddenly the jump or attack button gets buggy. I adapted to this for most of the game, but later with the difficulty spike, the buggy controls made certain rooms or boss fights excessively difficult to the point of nearly impossible. One late boss fight and the directional button was glitchy in that room, and after 15+ attempts I'd had enough and deleted the game.
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This page was last edited on 2021-07-06.
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