Dicey Elementalist Wiki

Dicey Elementalist Wiki

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  • Category: Games
  • Last Updated: 2021-07-09
  • New version: 1.1.4
  • File size: 162.07 MB
  • Compatibility: Requires iOS 10.0 or later. and Android 4.4. KitKat or later

Dicey Elementalist

                   

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Dicey Elementalist is an iPhone and Android Games App, made by Doublethink Games. Today, it has gone through many interations by the developers - Doublethink Games, with the latest current version being 1.1.4 which was officially released on 2021-07-09. As a testament to the app's popularity or lack thereof, it has gathered a total of 1782 Reviews on the Apple App Store alone, with an average user rating of 4.8 out of a possible 5 stars.

Video Manual: How to Use the Dicey Elementalist App

How does it Work?

Inspired by a popular dice game called Yahtzee.

- Five dice are rolled three times, keep the best score.

On this basis.

Add some deck building

Add some random variables (Rogue-lite)

Add some unique heroes

Add some different game mechanics

And...Here it comes! The Dice Master!

THE RULE IS SIMPLE

Light up the elements of a card required to play, bingo!

If you can't light the card, the card will be unusable = useless!

So

Be sure to build your deck reasonably well with your "brilliant strategic"!

【Reddit】: https://www.reddit.com/r/DiceyElementalist/

【Discord】: https://discord.gg/DZresN6k

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Top Reviews


  • By talk702

    Amazing

    This is one of the best, if not the best, rogue-like deck builders ive played. Up there with Slay the Spire. Its ease of play and relaxing atmosphere is perfect for all ages. It doesn’t overwhelm you with ads and it gives you the option to skip ads if you like. The ads are short and it gives you the option when you die to watch an ad and try again. This is an awesome addition if your last match was just horrible rng. At first the game seems extremely simple, and it is, but after time and unlocking new cards and artifacts you quickly realize the amount of depth this game has thru its deck combos. It also has tons of stuff to unlock as you play and acquire materials and achievements. You can even recruit new merchants for your tavern that open up a rune system, achievement shop, potion maker, black market, and more. You can also tab out at any time and come back and your game is where you left off and it stops your current runs timer. So many positives and only one thing I would change. The rune system. I really wish I could customize which elements and runes I want to focus on instead of being in a forced system. Its a very minor preference but imo the more depth the better. Great game for parents and their kids!



  • By Ian Hartwell

    It’s worth a shot.

    Seriously. I was actively looking for a fun game (because most mobile games are lame) and this game looked interesting. It lived up to the hype. It’s exciting I found this game with no hype around it yet. I highly suggest for anyone to try it. It has fun gameplay, creative enemies, and you unlock more as you go which leaves you wanting to keep playing. A+ rating from my girlfriend and I. You get a starting character, a character which you can unlock, and two characters you can purchase. If you enjoy the game I suggest buying a character. They are cheap and I’m sure it helps the game developers. I mean come on, you’ve spent $20 on Fortnite skins and who plays Fortnite anymore. P.S I legit don’t work for them. Just thought they deserved an honest shoutout!



  • By Datvivar

    Paid to Unlock All Characters - Worth It

    Title says it all. You can only play with one character to start (you can earn one with in game gems, and the other two cost 99 cents and $1.99), but the more I played, the more I was like “this is just plain fun”. So I really did not mind paying for the different characters. They completely alter the game, have different rules for how they enter this rogue like card collecting game, and that keeps it fresh. Also you unlock new cards and equipables after every run, so this game has just been non-stop entertainment for me. I never would have thought that there could be so many different ways to play Yahtzee lol. Really creative, really cool art, really fun = easy 5/5. Good job!



  • By gumbright

    Good game but…

    I quite enjoy the game (there are some refinements that could make it a little better) but the primary reason for the lower review is the experience on iPhone. There is this thing out there called “older people”. And their eyes tend to not work as well. On iPad everything is fine but on phone almost nothing is readable. Updated: changing my review to 5 star. I still stand by above comments but this is a very good game. I am impressed by how the different characters basically turn this into an entirely new game. You need to figure out new strategies unique to each character. The IAPs are worth the price.



  • By Jake199173

    Deep, Creative Gameplay

    Excellent game. Excited to see new additions: classes, levels, rewards, etc. Each class plays very differently, surprisingly so. Hope you guys stick with this game because it has enormous potential. Already a 5 star game. The devs know what needs to be fixed (stop showing ads to people who bought the no-ad IAP, at a minimum add a separate IAP to bypass the boost ads, get rid of the very early ad which makes some people just quit) but those are small blemishes on a very rewarding game which offers a lot of room for the player to implement their own ingenuity and discoveries.



  • By QuirkyCarter

    Genuinely free

    I am really enjoying this game and wishing I could find more like it. The battle format is both simple and complex. And since there’s no pvp, there’s no getting beaten by anyone who spends $$$$. Plenty of other games if that’s your jam. The ads are a reasonable compromise and having 2 characters be available only by IAP is reasonable too, as you don’t need them (though I did go ahead and buy them because I enjoyed the other characters and wanted more.) No constant popups advertising their subscription service either. I’m telling you- this is a hidden gem.



  • By 2.0rtsys

    Absolutely fun!

    Something about this game is just plain addicting. Every time I finish a run I turn straight around and start a new one, eager to get my deck built up to where I’m smashing monsters left and right. It’s so satisfying! I’ve already played through most of the four characters provided, and I really hope that there will be more fun charas coming! I got an achievement from the barkeep lady that said I unlocked a new character, but I couldn’t find it anywhere. Please keep up the development, game devs! This one is a gem for sure!



  • By QoheIeth

    A Great Mobile Game

    I don’t usually play mobile games. Their gameplay has never appealed to me much and/or it was P2P. Dicey Elementalists, however, has tons of free content with very few ads, all of which are optional. When it comes to the gameplay, I’m hooked. It has all my favorites: dungeoneering, cards, and DICE. I freakin’ love dice. I love taking risks on the roll of some dice, and this game offers a number of mini games that do just that. I have played through each difficulty with the starter character, and now plan on purchasing the other characters.



  • By Mike-the-rogue

    Great dicey deck builder, FANTASTIC F2P

    I’m very skeptical of free-to-play games, which usually hide all the fun behind a heavy paywall—if there’s even any fun to be had. This game is enjoyable and challenging right from the get go, and most of the paid functions are extra characters, which is fine by me. There’s so much to do with the free characters and the game can be surprisingly deep, with fun mini games on every run and lots of unlockables for great replayability. Definitely recommend this one for fans of slay the spire, meteorfall, and other top-caliber deck building roguelikes.



  • By magic00

    Different and Replayable

    How many games have you downloaded that you never come back to? I’m guessing a lot. This game is not one of those. I tend to play this game a few minutes a day and overall have about 6 hours worth. I’ve won with each character 1 time on normal mode. That’s perfect. It hits a sweet spot where you feel like you progress constantly. Buying the extra gems and other things will definitely help in that process. If you want my opinion I think that’s the only thing this game does wrong. I truly wish they charged me $8-15 for the entire game and make in game items more easily obtainable. If I hadn’t purchased the gems pack I would have easily spent an extra 6 hours completing the first run through of each character. I feel like the game stopping at dungeon 2 for normal is weird. Why not give me the option to continue EVEN if it will ruin the play through. Make it so I CAN cash out my run and not force me to. The game is super fun though. I’d ask for a change in the games price to speed up the in game upgrades. Thankfully there is no battle pass because if there was I’d delete it on sight. Add some more characters as well. 4/5 for the gameplay being fun and replayable. Minus the star for the greed of mobile gaming.



  • By Roadrunnerxp87

    Great game but...

    Honestly I’d say this is a great game and worth a play through. Ads are not shoved down your throat which is always a plus and gameplay is fun. Future content I’d say add more ways to improve the character outside the dungeons. There is a huge RNG factor in rogue-likes, and this game turns the RNG past 11. Giving the player a little more control would go a long way. Speaking of RNG... It definitely feels like the randomness works against you the further you go. One of my favorite builds to try and get is a debuff/ freezing build. Only problem is even with all opponents dice frozen, they somehow AWLAYS manage to play 4-6 of their cards despite the two pair, four of a kind requirements etc. To make things worse, if I build a deck with much easier requirements, I almost never get to play more than 2-3 cards due to the randomness. It definitely feels like the RNG is MASSIVELY stacked against the player the further you go. Every game manipulates RNG, it happens, but when it is blatantly noticeable? That’s when it is a problem.



  • By EyeBallHero

    Good game other than cursed

    Cursed is not a good debuff, instead of me reacting to cursed, it reacts to my move. This means no matter how adaptive and strategic you are, it can just mess you up. It’s been extremely annoying trying to beat the harder version of champion mode as the chanter. Getting a totem is practically necessary along with whatever other effect you got as the trial. Tangled is also weird but no one actually uses that so it’s fine. I think you should get rid of cursed and make the effect silenced that you get for the champion mode. Or you could make cursed just discard the first card you try using instead of discarding randomly. You could also make cursed adaptive depending on how many curses you have on you with each curse increasing chances of discarding a card.



  • By Spiritpotato

    Localization Could Use Work!

    Overall, I really enjoy this game. It’s got simple mechanics, but enough complexity to let you do some real strategizing. They don’t push you into spending money, either, which is a plus, and as a whole it’s a nice, relaxing little rogue like. The one area where it falls down though is the localizations and translation. It’s not a huge problem, but the the errors that are there along with some inconsistency about how they refer to things (extra hp, max hp, etc) can make it confusing and unclear what exactly something does. As I said, though, it doesn’t detract too much from the overall experience and I would still definitely recommend the game.



  • By Laur3nt1u

    Very unbalanced, probably in order to make you pay

    After a several matches into the challenge, the game starts matching you against enemies with double your health, better actions (like locking one of your die) and better RNG. So you are forced to try countless times with the same result and to conclude that the cards you’ve got cannot really do; then you start the challenge all over again and run into the same issue. I guess this is to make the players frustrated and determine them to pay for upgrades, although I am not sure what upgrade could solve this either. I would pay a few bucks to remove this annoyance, but I am not sure it would work. So I will just uninstall. It’s a pitty, cause the design, the underlying mechanics and the music theme are nice. But the fairness/monetisation ruins it…


External Links

Doublethink Games' Official Website

Free on iTunes

Download for Android

Disclaimers:
This page was last edited on 2021-07-09.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Dicey Elementalist content and materials are trademarks and copyrights of Doublethink Games or its licensors. All rights reserved.
This site, Mycryptowiki, is not affiliated with Doublethink Games.

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