Maze Machina Wiki

Maze Machina Wiki

Written by


  • Category: Games
  • Last Updated: 2021-07-30
  • New version: 1.0.7
  • File size: 161.69 MB
  • Compatibility: Requires iOS 12.0 or later. and Android 4.4. KitKat or later

Maze Machina

         

This page is a stub. You can help Maze Machina Wiki by Expanding it.


Maze Machina is an iPhone and Android Games App, made by Arnold Rauers. Today, it has gone through many interations by the developers - Arnold Rauers, with the latest current version being 1.0.7 which was officially released on 2021-07-30. As a testament to the app's popularity or lack thereof, it has gathered a total of 151 Reviews on the Apple App Store alone, with an average user rating of 4.4 out of a possible 5 stars.

Video Manual: How to Use the Maze Machina App

How does it Work?

Maze Machina is a turn based swiping puzzler.

In Maze Machina you play as a tiny hero trapped by the evil Automatron in his ever-changing mechanical labyrinth.

Jailed for the Automatron’s amusement and bound by his electric force, you have to use the tools and tricks that the labyrinth is offering you to overcome it’s endless dangers. Instead of conflict only smart decisions and clever moves will allow you to escape.

Maze Machina combines a simple turn based swipe to move mechanic with a tile based item system that allows for endless combinations of tactical attack, defense and utility moves on a small 4x4 grid. Short game sessions allow for quick bursts of tense gameplay which you can hop in and out of at any point. In various modes and high score challenges you can measure your skill against other players.

Features

- Simple swipe to move gameplay

- Deep tactical tile based item system

- 5 distinct game modes

- 5-10min game sessions

- Online high scores and leaderboards

Visit www.tinytouchtales.com & www.maze-machina.com to learn more.

Contribute to this Wiki

Why contribute to Maze Machina's wiki?

  1. Share your tremendous knowledge about Maze Machina by contributing to the wiki. Knowledge sharing is made very easy by Mycryptowiki.
  2. Let people know your love and commitment to this game by helping build out its body of knowledge.
  3. Our Maze Machina wiki page ranks near the top of the Google results. Help make it as accurate and complete as it can possibly be.
  4. Get the satisfaction of helping the whole world, or at least other Maze Machina gamers like you. Your name will also attached to the Wiki entry.

Top Reviews


  • By WRS15743

    Best game in a long time!

    This is one of the best designed games I’ve ever played. I liked Threes but got bored with numbers. Imbroglio was confusing and frustrating to me. This game combines the best elements of both. The entire play experience is incredible. And with different modes, it’s accessible for casual players but challenging for experienced ones. Thank you for thinking of different kinds of players! I’m a casual gamer and this is perfect for me! This developer makes great games, and this may be my new favorite of his. And with such a fair premium price and no IAPs, this is a great buy. And he always keeps his games updated so they function well over time. Thank you for a great game, developer! We need more developers like this out there. This is honestly one of my favorite gaming experiences.



  • By Graphite Tiger

    Game of the Year 2020

    Maze Machina gets my vote for iOS Game of the Year for 2020. Brilliant game and absolutely recommended just like all their other games. It does get old after a while and unfortunately doesn’t have the progression models that Card Crawl and Card Thief have. The animations and sound design are genius, but the animations are too slow imo which gets annoying quickly. Still, this developer (and team) produce some of the most polished and creative games on the App Store. I’ve bought all but one and this game was priced way too low.



  • By geigerm

    The joy of struggling

    I “hate” this game almost as much as I love it. Learning it takes a while—figuring out what every weapon does and how they might interact requires many painful deaths. But when it clicks, it’s a beautiful thing. I’ve made elegant moves that get me through a level in 5 or 6 steps. I’ve managed to move the key and myself to the exit at the same time. I’ve had fantastic runs that could land me near the top of the global leaderboard ... ... and I’ve watched all of those things fall apart because the key got blown up, or cursed, or I accidentally teleported onto a bomb, or I got stuck and starved to death, or any number of other frustrating finishes. But, almost every time that’s happened, I’ve reacted the same way: by starting another run. And that statement hopefully tells you all you need to know about how great this game really is.



  • By big apple blues

    So awesome

    Not as approachable as Card Crawl or Miracle Merchant but still some of the best strategy fun you can have! Only gripe is that you can get yourself into some impossible-to-escape situations, I think a check, checkmate system would fix that though, as always the game’s aesthetic is amazing, it’s still awesome to be in this same fantasy world (one of my favorite parts of his games) Definitely get this, it’s well worth the money



  • By Gsggts

    Totally addicted!!!!

    Some reviews say this game is too random which isn’t fair at all. They are confusing “random” with complex but totally predictable chain reactions (with 10% randomness as tiles change). I view it more as chess on steroids with a bit of luck based on what item is drawn once the previous one is used. Challenge mode is really what has me addicted. It basically allows up to 10 players to compete against each other. Once the challenge is complete players are ranked based on: 1) how many rooms they completed 2) how many turns it took (tiebreaker 1) 3) how long it took (tiebreaker 2) These results then adjust the global, ELO based, rankings. I’m absolutely addicted! P.S. To Daynger, you are a beast but I’m slowing coming for that #1 spot 😜



  • By Captain_Anarchy

    Wow. What an AWESOME GAME

    From the second the tutorial started I was hooked. What a well thought out, clever, highly polished game. You can tell the developers put everything into this one. The Card Thief was amazing, but honestly this one is way better. GREAT JOB DEVS, love the game! To anyone on the fence, buy this game, you won't regret it. It's got a great art style, amazing mechanics, great music, and really makes you think about your moves! Game design at its finest.



  • By music-meister

    Best $2 I’ve spent in months

    Oh, Maze Machina! You are wonderful, creative, enjoyable, and have made me want to pour gasoline on my phone, light it on fire, throw it into the Grand Canyon, retrieve it, only to play a few more games and then do it all over again. In all seriousness, the brutality of the game (getting through level 15) is a challenge. But it’s a worthy challenge, and I’ve discovered that it can be done. (Current record: 220 moves). For now, there are four additional modes for me to “beat”. But just getting through level 15 on Normal mode was enough entertainment for the cost of the app. All in all, it’s a brilliant puzzle game, and I hope real, non-freemium apps such as this continue to be available for a long, long time.



  • By m4ttFace

    Very fun to play…

    Hard to master. The tutorial does a very good job explaining the different abilities you can use. Always being able to touch a tile and have an explanation of the ability is a great help. Rougelikes BY DESIGN are supposed to be difficult. They’re designed for strategic play and the RNG factor is just the nature of the games. Know what you’re getting into. Would be nice to have the machines being capable of carrying the cheese as they do the keys. Funny that you become emotionally invested in the mouse 😄 Overall, one of the best first release, easy play apps I’ve seen in a very long time. Definitely looking forward to mastering the different play options. Well done!



  • By Jd76325

    Fun but hit a ceiling quickly

    Clever but reaches a point where after weeks of playing I can’t get past level 10 or 11 of 15. (Developers, more cheese? One or two less enemies?). It seems unbeatable so maybe it’s fun it’s course for me. Clever concept though.



  • By Hueco123

    Great release, could be better

    I’ve been following this developer for awhile and really like their stuff. This game looks great and is well polished. The base mechanic is great: the breadth of modifiers and randomness make for a constant challenge. But, I have to agree with another reviewer about the cheese mechanic... Because enemies increase per level, and cheese only appears every three levels, what you find is by level 9+ whether or not it is even possible to get the cheese is a crapshoot. You may lose simply by running out of stamina and, due to the impossibility or bad luck of the level, be very frustrated by this. I want to lose because I strategically lost, not because random chance. An easy fix for this would be to have the robots pack the cheese like they do the key, so that I can destroy the cheese carrier and still obtain it. Why does the cheese disappear when a robot gets it anyway? It’s not like they can eat it...



  • By Feydain

    Decent from a good dev.

    This game is good and has some room for improvement. The developer has been putting out decent games for a while and this one doesn’t disappoint for the cost. There are some balancing issues with the primary game mode and I doubt it’s actually winnable given that the stamina mechanic is random and destroyed by the enemies. There seems to be some bugs in draft mode where the bonuses aren’t applied as their descriptions read.



  • By rocky ting

    The best mobile developer’s worst game

    Tiny touch tales is the best mobile game developer, and frankly one of the best game developers out there. So my two stars are possibly more informed by disappointment than the game actually being bad. The core ideas at play are really great but they are executed poorly. In the game all of your weapons are decided by your position on the board. Every tile gives you a weapon. The only thing is, the tiles are entirely random. This causes everything to be confusing (not challenging). There are so many different weapons to learn that it become impossible to properly strategize. Rather than a couple of mechanics that can be combined in many ways, you get hundreds of mechanics that don’t really combine at all. Some of the weapon animations are a little slow for my taste as well. I really like the concept of the game but I just think the core gameplay needs to be tweaked. Maybe make it so that only certain weapons show up on certain levels. Maybe scrap the randomizer and make each stage by hand. The game has great ideas, and I can tell the creator worked hard on this one, but It just needs to be a little more balanced.



  • By K77🐸

    Not replayable

    I love this mobile developer and have bought every game that they’ve put out there and loved them all. Maze Machina is actually very fun at first but once you beat it there’s nothing that happens which makes winning feel like a waste of time. I think if this game had some sort of objective or unlockable it would be a much better game. Something like in card crawl where you could unlock different dealers or heroes, or in card thief where different enemies start showing up as you progress. Maze Machina is just repeating the same thing over and over again; get the key, collect the cheese if it’s there, work your way around the 2 enemy types that are basically the same, go to the golden tile, repeat. There’s no variety whatsoever. I wish I could rate this higher but it just feels like it’s missing so much.



  • By The_Tnt_Kid

    Screw the devs

    This was a great game, I loved to play it in my free time, but the devs changed it, for no reason, to make it a pay to win. Before it was like 60 starting stamina and 30 for cheese, with all the items for free making it a lot more strategic and you had to get through 15 levels with cheese appearing every 3 levels. Now they made it 30 stamina, with cheese giving you only 5 stamina, and you only get a sword, shield, and bow & arrow, and you can’t even get half the items through this new gear thing they added. This game was so much fun and I loved it but now it’s just a crappy game that they made into a cheap cash grab


External Links

Arnold Rauers' Official Website

Free on iTunes

Download for Android

Disclaimers:
This page was last edited on 2021-07-30.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Maze Machina content and materials are trademarks and copyrights of Arnold Rauers or its licensors. All rights reserved.
This site, Mycryptowiki, is not affiliated with Arnold Rauers.

More apps by Arnold Rauers