TFT: Teamfight Tactics Wiki

TFT: Teamfight Tactics Wiki

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  • Category: Games
  • Last Updated: 2021-07-21
  • New version: 11.15.3875736
  • File size: 108.99 MB
  • Compatibility: Requires iOS 9.0 or later. and Android 4.4. KitKat or later

TFT: Teamfight Tactics


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TFT: Teamfight Tactics is an iPhone and Android Games App, made by Riot Games. Today, it has gone through many interations by the developers - Riot Games, with the latest current version being 11.15.3875736 which was officially released on 2021-07-21. As a testament to the app's popularity or lack thereof, it has gathered a total of 16386 Reviews on the Apple App Store alone, with an average user rating of 4.1 out of a possible 5 stars.

Video Manual: How to Use the TFT: Teamfight Tactics App

How does it Work?

Put your team-building skills to the test in Teamfight Tactics, the ultimate PvP strategy game from the studio behind League of Legends.

Assemble an unstoppable army from a shared pool of champions, then battle it out round by round to become the last player standing. With endless team combinations and an ever-evolving metagame, any strategy goes—but only one can win. Which will you choose?


The future's looking bright in the new mid-set update, Reckoning: Dawn of Heroes. With the Black Mist mitigated, it’s time to seize the day and set forth on an all new adventure. Gather your party, grab your gear, and get ready to fight the good fight as you keep darkness at bay with a host of new heroes by your side.


Outsmart and outlast your opponents by recruiting a top-notch team ready to fight in your honor. Random drafts and in-game events mean no two matches play out exactly the same, so use your creativity and cunning to turn the tides in your favor.


Challenge your friends and destroy your foes across PC, Mac, and mobile. Queue up together and find out if you and your friends have what it takes to become the top tactician.


Full competitive support and matchmaking means there are countless ways to outplay your opponents. From Iron to Challenger, climb the ladder based on your final standing in every game. Keep climbing for exclusive Ranked rewards at the end of every set!


Make every match your own with personalized arenas, booms, emotes, and Little Legends. Collect new looks just by playing games, or by purchasing them in the TFT store.


Collect free loot with the all-new Reckoning II Pass, or upgrade to Pass+ to unlock exclusive rewards with every set!

It’s time to flex your big-brain strats and take your place at the top. Download and play Teamfight Tactics today!


Privacy Policy:

Terms of Use:

TFT supports: iPhone 6S, SE, 7, 8, X, 11

TFT works, but is not optimized for: iPad, iPad air, iPad, mini

TFT Does Not Support: iPhone 6, 5, 4, 3, iPod Touch

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Top Reviews

  • By Spancer j

    I love this game for mobile

    This game works very well in the mobile format. Even when you need to answer a text you can leave the app and come back to the game immediately. The only hiccup is if you take to long it has to log you back in but it doesn’t disconnect you from the match and you keep playing. I’m glad the challenge system works now and you can make your seasonal pass xp on mobile. I do however find a lack of stuff to do when I completed my season pass. I don’t really have anything to strive for so I’m at a loss after playing for probably 3 weeks straight. It’s not a bad thing, but I would like to also like more things to do on mobile. I don’t usually ever play ranked in riot games but I’m really enjoying tft since it came to mobile and Ranked is something to go for now that I know where to access it on mobile too. It’s tough for me to play computer because I haven’t put a WiFi card in so it’s a lot of setup in the living room to play but my phone works perfectly well. The new patch recently released and they made the modes more noticeable and I actually wrote a review during the prior version incorrectly saying I wanted ranked play and it was probably in the game the whole time. Whoops. Anyways, I love the app and you should probably try it if you like to win or just the battle royal or free for all type games since it’s free. Get it!

  • By hlprmnky

    Fun game, plenty of depth but still casual friendly

    I’m writing from the perspective of a long-time video game enthusiast who enjoys challenging games but who doesn’t have the free time to devote to really mastering something like League or Starcraft (my first favorite, that I haven’t played in years, RIP my APM). Teamfight Tactics is super, super fun for me. There’s plenty of depth and skill ceiling in how you respond to both the luck of the draw and how the other players are or aren’t draining the potential champion pool as you go. Balancing investment in the late game versus trying to snowball early is another axis on which you have to think while playing. It’s super fun and satisfying when your strategy works out, but it’s even *more* fun when you react to developing conditions and your on-the-fly strategy works out. The game is beautiful and remarkably stable; I think I’ve only seen it crash once and I have never encountered a bug that affected gameplay, as far as I know. Game lengths clock in between 15 and 30 minutes, at least at my level of skill, and that’s just perfect for me as a busy parent and working adult who doesn’t get to grind out 25 ladder games a weekend any more. The only thing I would love to see that’s missing is a native-resolution iPad client. I look forward to playing TFT for a long time to come.

  • By d0000d

    Great game and impressive mobile port

    As someone who played on pc in set 1, I returned in set 3 for the convenience of playing on mobile. The game was actually way more polished than I expected at launch and they've listened to feedback to further improve it. They put out many quality of life updates for mobile each patch (it has its own section at the bottom of each patch notes). I wasn't sure how they were going to get all the functionality of the pc game onto such a small screen with touch controls, but I was actually very happy with the user interface. Even the higher apm moments (rerolling a lot once, repositioning, making items, pivoting comps etc.) were quite smooth. It might take a bit to get used to but so did playing on pc when I first started. The ONLY thing I would say that could be improved is that there is no chat. I understand not having chat in game (no space on the screen) but I also can't chat with anybody on my friends list (even out of game). I understand that's probably a pretty big chunk of development effort though.

  • By blazing805

    Well done riot game, fan of the original lol and this allows portable fun

    I want just review how this game is great. 1. Simple fun and easy play 2. Anyone who wants a feel for the moba game it allows such,best (if also disabled (physical or mental) and limited to abilities of working the champs on regular lol moba...(since I know few through working with disabled people)and myself autistic I have fine motor skills limited, so controlling a character/champ is at times frustrating to play within in the moba) So I don’t want make too lengthy of a review, just honestly felt I would give the positive impression of this version of gaming. Also how it is great to have a strong fun strategy game that challenges without too challenging of as said control play. Also it runs great portable on the phone and tablet, so I’m really loving this game a lot and loving the fact it’s in lol setting, which I started since lol first started out their game years back.

  • By Shigeyudz90

    Works really well on mobile, with improvements needed

    First of all, REALLY ENJOY set 3 TFT both on desktop and mobile. Great work by the dev to make the mobile happen. The experience on mobile is still great, comparable to desktop. My two cents as someone playing in South East Asia Region, and playing multiple auto battle genre : - HARD TO START. Hard to invite friends to play this game on mobile. I played on desktop, I played league of legends, and have great understanding of the champions, so the mobile version is easy for me to pickup. But my friends who never touched LOL or TFT before find it hard to get on board. One big factor is lack of in-app library/information. - LIBRARY needed. Following up previous point, we need in-app library so people can easily read champion stats, skills, items, and plan before hand what team comp they want to try. - IN-GAME LINE UP OVERVIEW. Scouting is really important aspect in auto-battler. In desktop, with mouse and keybord is easy to switch between all players to scout. But on mobile, just like most other auto-battler, we need the ability to at least have the overview of everyone’s lineup. Scouting individually still great if we wanna see any particular opponent, for positioning and itemization. Hope this can be a good persepctive and feedback to bring the game more mobile friendly.

  • By TimToGetSchwifty

    Fun mini game mode! Brings a PC classic to mobile. With some minor issues...

    While not the real “League of Legends” game, this game mode is fun, addictive and cute. This app ports the PC version of the game mode almost perfectly. There refreshes to the themes and characters every few months. It is a little tough to learn new abilities and combos, but does add some freshness and dynamic to the game. This game is a almost perfect port of the PC version. Minor phone issues like scaling text in the loading screen, health bars being blocked at the very top of the board are probably the worst examples. Because the the port is so close to the original, some bugs seems to effect both PC and this app. Such as invisible opponent pets in battle. 1 issue I seems to have is I like to see my current income breakdown, but cannot seem to find this information using iPhone X while playing.

  • By askforem

    It’s good just has a couple down sides

    Overall the mobile app is really great and sometimes I prefer it to playing on PC. The only problems I’d say I’ve had are that at times the noise randomly will zero out between games which isn’t a big deal but it bothers me a bit when the game is completely silent. The main problem I’ve had with the app is after certain rounds with drops the item that was dropped will get equipped to a random unit which is problematic when that unit doesn’t need the item (especially if it’s already a 2-3 star unit) I don’t know if that’s happened to anyone else but it’s happened to me twice after the Kayn stage with a full item. Apart from those two things the app is great, I love that I can see what items I have from my inventory and am able to see that during carousel and how clean the set up is and easy to use everything is. It’s not overly cluttered as I initially expected it to be so I’m pretty happy with the app all things considered !! I think the only thing I’d like added but isnt at all necessary is being able to see chat in the app as well :)

  • By somedōod

    Fun game but actual app needs improvement

    Ever since tft was released on the pc I have always found this game fun and entertaining, and when it came on the AppStore I was a bit doubtful on its performance. However, surprisingly it worked as smoothly as the pc version and retained the same sort of entertainment which was wonderful. But I couldn’t help notice that some features on the phone where being neglected and wouldn’t work at all. For example, on the friends list it does not show the correct icons of the little legends selected, missions don’t complete right away once done, and exiting queue to look at the home page will only cancel queue making the arrow button useless. There are many other “petty” things that I could list but, I feel for a new player these small things could be confusing and frustrating. That said I think riot should improve the app more to be player friendly and less buggy and “incomplete “.

  • By a_person0129874653


    Update: The app has stopped crashing mid-match for me, which has improved my experience so much. Not sure if the app or my device needed an update. I do still wish that the matches didn’t take so long and that there were more rewards for those of us who aren’t paying for the pass. - I really like this game and enjoy being able to play on mobile as I can’t always be at my PC. I’m also newish to League so this game is helping me a lot with learning who all the champs are and what they do. However, the app crashes a lot when I’m in the middle of a match, which makes it really difficult to actually win since it takes a while to reload and often causes me to miss rounds. My device is pretty new so I don’t understand why this is happening. If it doesn’t stop crashing I will probably have to give up and go back to PC. Not ideal since then I wouldn’t be able to play as often :(

  • By Oblivertator

    Great game. But missing some things

    I have played TFT long before the app came out. The game is great and I feel that it does have room to improve and become better but that’s not why this is 4/5. I personally feel it is missing some sort of index guide to the game modes or champions you can pick up throughout the game that would assist in playing the game to especially anyone who is new or when the game modes change or even the classes and races format changes to something else entirely. There needs to be some sort of in game guide to show you what the different champions do, their class and race combinations and a guide to the current game modes. This would make the entire game a little more self explanatory and would actually make this already great game extremely user friendly. Even more than they did when turning it into a mobile game.

  • By bigturttle12445

    Game play

    Overall I love the game that it’s on mobile I’ve took a break from league rank and this is a great transition but my flaws is within the design of the game play it self you have a lot of option to build within but none of them are useful except 1 or 2 builds usually brawlers or blade masters but even with that u have a few champs that are overly powerful and a few who should be buffed 5!cost champs should be the strongest meaning without a lvl 2 version should still be effective but doesn’t feel that way Kayla even at lvl 1 with 1 or 2 items is problematic I would like to see the game more balanced and me to be able to build any decent formatting structure of champs and have a chance to win it all no one builds mystic no one builds infiltrator even the decent builds like rebels or star galaxies only get you so far until you run into a Kayla team or your sitting waiting for items to make it worth while work on it pls

  • By Poptartian22

    It’s alright

    I’m not sure if I’m just blind and not seeing the enemies having a sword breaker equipped, but 99% of the time I’m noticing my champions randomly being hit by a sword breaker the enemy team has none at all, nor any cc items. Happens a lot within blademaster/attack speed comps. Kinda makes the game really irritating to play when you know you could have beat another players team but you’re randomly stunned and all you can do is watch your team die. Other than that, the game itself is alright. Rng clearly likes some more so than others. I’ve had my share of good luck and then also some really terrible luck too. Don’t know how there’s even a ranked option for a game based on luck like that. You typically see the same exact comps every match(usually even right down to items) and it just gets boring after a while 🤷‍♀️ oh no, another blitz/ez/cait/Malphite and some variation of chrono, they’re in the top 3? Or jhin/Ashe/karma and some variant of celestial/dark star. They’re in the top 3 too? Who could have guessed. TLDR; the game itself runs smoothly, but it gets old really fast when you see the same exact “top” comps every game, and if you do decide to try something different that’s been left uncontested you lose anyways because at least 3 players have one of those two comps mentioned that are incredibly strong, or you lose because there are apparently random sword breaker auto mechanics I am not aware of somehow.

  • By Rarachelle

    Invest in Balance and Stability, not Aesthetics

    Something that Riot has continually had issues with is making sure their games are balanced and stable, and ignoring those for making it pretty instead. Please for the love of god just balance the game and squash bugs. I play consistently on mobile and pc and while the bugs don’t always make me want to stop playing, the bugs plus the lack of balance really just makes it unfun. There’s the issue with trap claw where sometimes your champ will get stunned while wearing it, and the lag in the store making you either lose a roll or do too many. Also it would be cool if reconnecting to the game didn’t make the visuals different. It’s not game changing but it is annoying to be on mobile and there be visual discrepancies because the connection isn’t as stable. That’s been a problem since beta, and while items don’t turn into abyssal masks anymore, it’s still annoying. I think maybe the patches should be less frequent for the team to really be able to test new stuff on the PBE, because right now at the rate they’re being pumped out it feels as if not enough work is being put into insuring balance and FUN. This patch is more RNG/highroll based than most which tends to make it less enjoyable. Hopefully I have brought some ideas to the table and you listen, though to be honest I do not trust this company to have the players best interests at heart lol.

  • By theimpduke

    Never Balanced

    After a few years of this games existence riot hasn’t made the recent ones any better than the trainwreck that was Elementals. Every other set has it’s OP one-shot champs that make the the game just a rush to level up the units that win while everyone else is left behind to get undoubtedly destroyed by the winning players already superior team. What makes it worse is Riot never eliminated these problems: low gold income, seriously just increase it so everyone can get their units stronger at level 2, it takes a lot to find the unit you need for each unsuccessful re-roll you don’t find it. And of course orb drops giving you money instead of items, if I need money I can just save up during the game. I don’t need extra money from orbs if you just give better gold income at the start. I lose so many games because of the awful RNG giving me no items from the drops while the other players have like 10 more than me. So in conclusion, TFT is a fun game for only the winning player, the players on a losing streak have no hope of getting back on their feet after each loss makes them lose more health especially at the end where they might have their chance and then is robbed from them from the already winning player. Not worth playing anymore.

External Links

Riot Games' Official Website

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This page was last edited on 2021-07-21.
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