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Armory & Machine 2 - Idle Soul is an iPhone and Android Games App, made by Uken Inc.. Today, it has gone through many interations by the developers - Uken Inc., with the latest current version being 1.9.3 which was officially released on 2021-02-08. As a testament to the app's popularity or lack thereof, it has gathered a total of 1658 Reviews on the Apple App Store alone, with an average user rating of 4.8 out of a possible 5 stars.
Build an unstoppable Machine and explore a decimated world in this idle adventure.
◆◆THE MACHINE’S FEATURES ◆◆
• An ever-evolving puzzle: from a single “press and hold” to managing over 20 functions
• Sprawling incremental clicker adventure with minimalist design
• Build your way: idle or active gameplay routes depend on your play style
• A reinvention of the idle game experience through the Sustain system
• Weekly challenges to test the Machine’s strength
• Compare the power of your Machine to others’ via leaderboards
• Play offline - no internet connection needed
◆◆ABOUT THE MACHINE◆◆
• It’s like the Machine was made with your soul in mind...
• The Machine produces portals...
• Portals allow travel. Travel yields knowledge. Knowledge pleases The Machine…
• The Machine has four mysterious buttons. Perhaps others know of their function?
◆◆TALK TO US◆◆
Join your fellow Machine Operators on...
Twitter @UkenXGames - use the hashtag #ANM2 !
twitter.com/ukenxgames
Reddit r/armoryandmachine2 - share theories and strategies!
reddit.com/r/armoryandmachine2
Discord - monthly developer Q&A sessions!
discord.gg/3FCrKGt
Questions or Feedback? Contact am2@uken.com
uken.com/tos
Incredibly fun but simple game, however definitely needs a tutorial
The game is great, animations, style, everything, however the layout is a bit confusing for newcomers and there is no tutorial. First 5 minutes of the game was holding a button, and I almost quit of boredom because I couldn’t figure out I had to press the small arrow to open the upgrade menu. Also maybe make there be a customizable option in the settings for how the tabs/upgrades are shown, Ex. Tabs on bottom or Tabs on side; Upgrades automatically open or Upgrades have to be manually opened; Upgrades are a long, detailed list (for beginners) or Upgrades are contained within a small box with no details, just acronyms (St for Storage, MS for Max Speed, and Ss for Sustain, or something along those lines, this will be for people who already know the details and now to play) Would love to give a 5 star if some of these inconveniences are fixed, I have yet to run into a bug or glitch yet, and it’s sad to see all these negative reviews from confused people.
Great game and Great Developers
I stumbled upon this game this morning and I am sure happy I have. I have seen other reviews complain about the lack of a tutorial but I think that is what makes figuring everything out so much more enjoyable. I also do enjoy how the first few hours of the game must be more active instead of idle to give players the necessary experience of why everything does. My only feedback is the adjustments to the speed on each of the different sections. I feel like this could be more user friendly to enable us some better form of optimization when dealing with power to matter/steel to jrbots etc. This is my only critic and it is only a minor one. Also, quite possibly the best part about this game has been the devs close involvement with their audiences’ feedback. People rarely see that kind of passion anymore and I would just like to say a quick thank you for that. Best of luck with this game in the future and I can’t wait to see how it improves.
Incredible idle experience!
I can’t remember the last time I’ve wanted to review a game, and this one definitely deserves it. Most idle games pry on those willing to spend money on a game just to be able to keep up, but not this game. The premium currency (gems) can give you a great starting advantage, but you can progress through the game just fine without them. This game is the essence of what an idle game should be. The progression in game can be quite slow if you don’t know what your doing. Unfortunately, there’s not much of a tutorial in the game, so you have to figure out a lot of the stuff yourself; in my opinion, this only adds to this game’s allure. Another downside is that there’s not much of a community available to answer questions. The subreddit is small, but I hope that it can grow as the player base increases. TL;DR: play this game if you want a refreshing idle experience
This game deserves a bigger community
This game is so addictive. I can’t stop playing it, except for the small amount of time I have to wait for power to fill, but after that, I can go right back to playing. I really enjoy the slow progression and the visual satisfaction of watching your machine develop and upgrade to something glorious. The game has a very good way of making the upgrade process appealing. Every time you upgrade one thing a certain amount of times, the part of the core that represents that upgrade gets a little more elaborate, and I love that. This game isn’t your average clicker and that is apparent because there is more to it than just clicking. The integrate small changes and extra tidbits into the game like the factory system, the different types of manufacturing, and the mmo style dungeon crawling for resources, except “modernized.” Great game. 11/10
Fantastic game! A few suggestions though
I loved the first game, and I was caught by surprise and excitement to see this game! It lives up and improves upon its predecessor. I have a few suggestions to improve the game. Firstly, I would like some way that you can see if your resources are draining or increasing, maybe a flashing red glow on the tab it’s in and a similar effect on the resource itself if the resource isn’t producing enough to meet up with demand. Also, I would love a way to see how much power I am generating against how much it’s being used. For example, I could be using 250 power every 2 seconds, so 125 would be subtracted from the total power generation, and there could be a separate number to reflect that net power generation. If you’ve made it this far, thank you for reading my lengthy review! I love this game and I want to see it improve!
Amazing Game
I have played many a mobile game, and so many of them have a paywall that forces you to pay money to advance. Even some idle games fall into this trap, and it ruins what could be an awesome game. Most of the games that don’t have a paywall are designed around in app purchases, so that most of all of their mechanics can be improved on the players end by paying money, such as buying energy or loot boxes. This game was clearly not designed that way. It was designed to be enjoyable and rewarding, without revolving around paying real money. The visuals are very good, minimalistic but still displaying progress. That gameplay itself is fun too, and as you make more progress, you have new things to do while still doing the old ones. Progress slows down as you go, but not enough to turn you off of the game. 5/5 from me. Excellent work devs!
Intriguing - you must figure it out as you go along
No tutorials - it’s up to you to poke around with the few buttons you have to try to determine what’s going on, and also how to accelerate the rate it’s going. Once the quiet option for ads appears, take that to greatly improve your rate of acceleration by 10-30%. Great for chilling out the mind. With headphones on and in a dim or dark room, it’s almost like meditating if you’ve gone into the settings and turned off the SFX [there’s no ‘settings’ at the get-go either - you’ll have to work for it]. The more I play, the more I enjoy it. Def relaxes your brain, esp if the game’s music is on. Note to dev: add setting options to swap out the SFX from the matter ‘bubbles’, steel ‘hammering’, and JrBot ‘electronic child giggle’ to something more apropos - like subdued or more muted electronic sounds that are more friendly to the ear and the experience. You could get creative here and give each one perhaps 3-5 sounds to choose from so the user could tailor the game to their tastes. Great game - thanks for giving us something we didn’t know we needed.
Fun
I got the game this morning and it was really fun but I’ve gotten to a point where I don’t know how to progress any further without an extreme amount of grinding, the only things I can do to unlock more is evolve costing 5000 evos or buy a radar costing 1000 evos and evos is extremely difficult to get. Unless I explored the tower 100 times and got 10 evos each time (which is pushing it) it’s impossible to progress, and if I even got the radar the description says “transportation expansion” leading me to believe it’s would just add more places that I wouldn’t be nearly powerful enough to beat. Update: Figured out what I need to do to get there, still a lot of grinding but a lot less than I thought
Unique Game
Most idle games that i’ve played have been the same thing just repeated. Either just a reskinned cookie clicker or adventure capitalist. AM2 completely changes the idle game experience. With a great art style, it breaks and changes the conventions of a idle game. Most of the time you just tap, here you need to hold it down and watch it go, giving your time to do other things. Then everything gets pricey fast, so you need to start making jrbots to make the run times of every longer. One of my favorite apps of all time, just because it’s so different. Also thank you for making ads optional. I watch every one not for the benefits, but to support a little.
10/10 Would Rate Again
I downloaded the game thinking it’d just be a texted-based resource management game, which it is, but was not expecting to get the progression and story along with it. You unlock many more features as you play, keeping you interested, which is always an issue for me in games. The best part is that you don’t have to pay to progress in a reasonable speed, you just play at your own pace. Overall a great game I plan on keeping for a while. Great job guys.
Confusing
First of all, I think the framework and concept are very good and I would probably play this more if it wasn’t for 2 things. 1.) why is my Apple login needed instead of Game Center auto connecting? No way I will be sending over my Apple ID password and to ask for it seems very sketchy as no other game asks for this. 2.) the lack of explanations in the game makes it very confusing as you advance to know where your bottlenecks are due to switching so many screens, sub screens and expand arrows. Cleaning this up would make it much easier to play. I feel like I spend more time screen switching, expanding shrinking bars than anything else.
Slow game made even slower
The core game is nice, slow but steady progression and new routes to expand your production in, even eventually making it to battles which I didn’t expect in an idle game. In theory I really enjoy all of the systems. The only problem is balancing. Battles feel very much about hoping you can figure out what element an enemy is weak to, then finding an attack of that element. Except, by my stage of the game you can’t make those attacks, you need to go to the market and hope the rng gods give you what you need. This brings me to the reason I’m writing the review. The only way I’ve seen to get currency for buying attacks is through the quest system. The quests, however, pretty much require you to watch ads...you can technically do it without the ads, but at a pitiful pace. I’ve been fine with watching the 3 ads it allows at a time, because this would get through most of the quests I needed to have money to buy attacks...until my game updated today, and now ads are worth half what they were previously. It sounds like a small complaint, but the balancing of this game grinds you to a halt unless you pay for it. Most idle games allow you to get around this by watching their ads for a decent boost, but now that the ads in this game have been halved I don’t think I’ll be coming back.
WHAT IS THE POINT!!!
I honestly have no idea what the point is!! Even the app’s description is useless. Either I’m completely stupid, or this app is. There is almost no guidance at the start and there are no instructions anywhere. All you do, literally, is hold a button down while you accrue points or something. Occasionally you can spend some of those points on “upgrades” I guess. Again there is no explanation about what the individual things are that you can buy with your button holding points. One of them makes the points accrue faster, yaaay. Like seriously, what is the point of this app? What is the spinning glowing a dingus in the center of the screen? Why am I apparently trying to grow it? What can it become? Why do I want to do this? Mostly though, WHAT CAN I DO?? Aside from sit on the toilet while my shower gets hot and hold a button???? I can’t “get better” at holding a button. I can’t screw up at it. “Aw shucks honey, I really under performed today at button holding practice. I think I may get cut from the team if I don’t start holding that button better.” Whoever made this clearly has talent with coding but maybe try to explain what the app is. What the goal is. How it will be challenging and rewarding for people. Idk.
Let’s get real
Right, this is an idle game, plane and simple. With that, it isn’t a very good one. For one thing, there are zero tutorials. That said, if you play idle games, you can kinda figure out what’s what. However, there are 2 functions on the main screen that I still have no idea the purpose of, and the rest of the game has frankly gotten extremely boring. You wait for 1 thing to be finished, use it to make another, then go to a portal, and “die” in 10secs. There is really nothing rewarding about playing this game. There seems to be no end to it. If you’re wanting to uncover the mystery of the machine, you should watch 2001 a Space Odyssey, because this game makes about as much since as that movie. You can make in app purchases, but I have no idea why anyone would do such a thing.
Disclaimers:
This page was last edited on 2021-02-08.
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