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Dungeoning: Epic Idle RPG is an iPhone and Android Games App, made by Gunslinger Studios Inc.. Today, it has gone through many interations by the developers - Gunslinger Studios Inc., with the latest current version being 1.0.2 which was officially released on 2020-11-21. As a testament to the app's popularity or lack thereof, it has gathered a total of 67 Reviews on the Apple App Store alone, with an average user rating of 3.8 out of a possible 5 stars.
This dungeon crawler will goad you into gargantuan caves of ghastly ghouls. You’ll have to crawl, upgrade equipment & incremental skills to crawl deeper into dungeons & caves packed with loot. Level up idle heroes to find treasure in a pixel dungeon, making sure your heroes have enough gear, health and items to survive a dungeon disaster.
Dungeoning: Idle Dungeon Crawler Features:
Crawl Through Dungeons
- Caves & Dungeons pack the landscape.
- Each pixel dungeon is packed with elite monsters.
- Engage in incremental boss battles!
- Explore Dungeons in an epic cave crawler!
Battle Monsters
- Battle monsters to collect rare loot & enchants!
- Reach the final cave and defeat fearsome foes!
Collect Resources: Build Your Party!
- The Caves & Dungeons are packed with collectibles! Collect them all!
- Invest to Upgrade Your Heroes!
- Find hidden loot and customize your heroes with the epic gear.
Incremental Action
- Play as much or as little as you like!
- Your heroes keep leveling up even when you are offline
- Return to collect the loot and riches your heroes collected while you were away!
Lovers of dungeon crawlers and incremental RPGs won’t be able to put down this idle cave crawling game. Go on an epic quest, explore dungeons to battle monsters and defeat the tough dungeon bosses in Dungeoning: Idle Dungeon Crawler!
Just some advice
Some of the stats are vague as to what they actually do like I'm trying to play rogue and i would want to do it based on the abilities i think... like a backstab setup or whatever but I'm not sure. Also the progress bar on the skills going faster doesn't really seem to make you attack faster so that just seems misleading that there is a progress bar for each skill i guess i don't get it. Also the game doesn't really tell you that those skills are being used... i can tell you get less damage on you when you buy parry and stuff like that but the others seem pointless.
Pixelated Paradise
This game’s chock full of so much fun. I am just starting to scratch the surface of it. This is the perfect game that you can play in short bursts (in line getting coffee) and still have a good session, but then also spend hours and hours mining it’s depth. Best of both worlds! The art style is charming and amazingly detailed for pixel art. I can tell already that this is a game I’m going to be playing for a long time.
Cute monster murder machine!
Very charming game, reminds me of the classic pixel-art RPGs I played back in the day. Fun to check in on a couple times a day and see all the loot and new skills I’ve unlocked. Looking forward to more levels and big bad boss monsters!
Rogue is BROKEN
The Rogue’s stamina meter is busted. I can’t level up his/her moves. I have to reload the game every time this happens. Can the devs fix this? Please? PLEASE!?
A surprisingly deep game.
I don’t normally write reviews. But I will tell you what did it for me. Though this may be just a pixel game, they paid so much attention to detail that they actually made the gold dragon sparkle. It’s a fun lighthearted game that looks great and still isn’t afraid to make fun of itself. I wasn’t expecting the amount of complexity and depth in this kind of game though. I don’t mean the story or quests, those are pretty mundane. I mean the leveling and upgrade system. You can play at whatever pace you want, and the progression is smooth. The only downside that I can see is that with so much customization actually makes the game pretty complicated to navigate. But I could just be an idiot. Either way, I’m really enjoying this game. Play it, help these people out. I would love to see what these developers could do with a higher budget. 👍
Great Game, but still needs work
I had 3 level 3 heroes, have been playing about an hour. Attempted a dungeon with my weakest hero active. Active hero died mid dungeon, but other 2 characters finished dungeon, and it broke the game. Couldn't switch to another hero because the game thought the heroes were still trying to complete the dungeon. I also couldn't respawn or train active hero without paying 100 gold coins (which can be earned, but I didn't have enough and since my hero was dead I couldn't earn more). I love the concept, and I'd love to invest. But game breaking bugs are no bueno. Until this gets a little more polished, I'm done. Still, the work up to this point, and the concept, is 4 star worthy in my book.
Would Give 5 But
So I’m very colorblind and I can not tell the difference between legendary and uncommon no matter how hard I try. I wish there was some option to make this easier. Maybe have an option where they all say: C for Common, U for Uncommon, R for Rare, E for Epic, L for Legendary, I for Inconceivable in the top left corner of the item or something. Other than that I love the game. Do wish the characters attacked and walked a bit faster, or a way to have attacks splash over (even if 1-3% of damage, like tap titans) so when you level up you don’t have to take ages to go through the early tier quests.
Fun game for a little.
I enjoyed playing the game for a few days. Doesn’t have a save option so when you uninstall the app and reinstall you lose your progress. Only reason I’m giving 4 out of 5 stars.
Good game with a little bug
It’s a great game with a one issue I’ve seen so far, my mana and stamina bars are glitches out at 0 and say their capped and won’t go any higher and I’m not sure how to fix it
Good game but
So I started playing a few days ago but when I started after going offline I noticed that the stamina and mana bars froze up unable to boost my attacks
Great game overall
I really enjoy this game. It was a little overwhelming at first because there’s a lot of content from the get-go. However, once the culture shock wears off, it definitely feels much more engaging than most idle games. I feel like I’m actually playing something instead of just endlessly waiting for and watching ads. It’s not overly easy but nothing feels like a grind. I also get the impression that there’s something for everyone — these idle games are supposed to be satisfying and this one has lots of different tasks you can focus on depending on preference or mood. It’s WAY less ad & microtransaction-oriented than most others. I don’t feel like I’m being strong armed into buying anything and the game is completely playable without ever watching a single ad. You can also get rid of the few ads they present for a flat fee instead of the ridiculous monthly subscription that a lot of games are pushing these days. This is a major part of what makes this game so pleasant to play. My only current complaint is that the dungeons aren’t working. The “start dungeon” button suddenly stopped launching dungeon quests. I’m confident this will be fixed soon since it’s a pretty big issue. The upside is that the game is still playable without this feature — another benefit of there being so many facets to the gameplay. I’ll happily give the game a 5th star once this is fixed. TLDR; there are lots of pros and some minor cons. Overall this is currently my favorite idle game.
Just OK
When I saw this project on Twitter I thought it would a super fun game. I didn’t know it was going to be an idle RPG. I was hoping for a story and more gameplay. Maybe I just don’t like idle games but this was not interesting enough to hold my interest after a few days. Some of the mechanics don’t make sense, and there’s really not much besides “kill monsters, manage equipment, level up.” Repeat ad nauseum. If idle games are your thing, this is very pretty to look at and there seems to be a lot to do in terms of equipment, crafting, etc. Guess it’s not my thing.
Inventory management is terrible
You need 10 items of a rarity to upgrade an item but inventory space is only like 30 items. There’s also multiple rarities, and you’re going to have different items you’ll need to save. You’re basically spending your entire time trying to clear out your inventory and upgrade an item as soon as you get an item drop which just makes the whole game experience feel bad.
The “game” is a bunch of redundant menus
It looks great, but this labyrinth of menus can hardly be considered a game. If “gameplay” consists of mucking about in an array of menus that loop and zip around all over the place to other sections of sections all to get nothing satisfying done, then it isn’t fun and it isn’t worth the effort. Considering this is supposed to be some kind of idle game, having the menus not be an atrocious mess is sort of required, and this failed miserably on that account.
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This page was last edited on 2020-11-21.
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