Eternal Cannon Incremental Wiki

Eternal Cannon Incremental Wiki

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  • Category: Games
  • Last Updated: 2021-04-06
  • New version: 1.7.1
  • File size: 351.15 MB
  • Compatibility: Requires iOS 10.0 or later. and Android 4.4. KitKat or later

Eternal Cannon Incremental

         

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Eternal Cannon Incremental is an iPhone and Android Games App, made by CapPlay.com. Today, it has gone through many interations by the developers - CapPlay.com, with the latest current version being 1.7.1 which was officially released on 2021-04-06. As a testament to the app's popularity or lack thereof, it has gathered a total of 4899 Reviews on the Apple App Store alone, with an average user rating of 4.7 out of a possible 5 stars.

Video Manual: How to Use the Eternal Cannon Incremental App

How does it Work?

Different from other idle games, in "Eternal Cannon" each upgrade is accompanied by a new skill, which means dozens of upgrade projects with their powerful skills!

What do you do when someone tries to irrupt your city?

Fight back! Constantly upgrade your cannon and walls, kill all enemies in front of you!

What should you do when the enemy is approaching the city?

The key to success is to make a perfect combination with upgrades and clicking, and use all your ingenuity to drive them crazy!

Game features:

• Over 60 special projects, Walls can be upgraded and cannon can be transformed!

Unbreakable walls - High defense and possible to make the damage reflected the attackers!

Invincible cannon - fast shot + double shot + sputter + crit + group bombing + deadly gas, how brutal it is!

• Fancy skills: frozen magic + full-screen bombs + heal the walls + rebirth with HP max, and ultimate skill called "invincible", instantly turned into enemy's nightmare!

• Real-time rank, competing with players around the world to see who is better on the battlefield!

• Changing background, Always pay attention and don't be confused by the cute appearance of the enemy! Remember every decision you make is a test for your strategy.

Any questions or feedback please send to service@capplay.com.

Ready? Let's get start!

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Top Reviews


  • By Dadditude

    Love this game!

    Are you tired of games that try to Nickle and dime you to get you to pay up? Tired of games that shove ads in your face without your permission? Looking for a game that you can just kill time while you play a endless tower defense? This is the game for you! The only downside to this awesome game is there isn’t enough things I want to spend premium currency on, because I would actually love to support this developer, but there isn’t anything I want to buy. Definitely give this game a try, well worth it!



  • By twitch.tv/chunkyop

    PRE-ORDER REVIEW

    I pre-ordered this amazing game a couple of months ago, and I do not regret it. After getting the notification of the game finally becoming available to play, I immediately launched it on my iPad. I really like this game because of how simple and enjoyable it is shocking enemies with lightning by tapping. I also really like how you can upgrade the rate of one's tap and the damage per tap. Overall, this game is a 5/5 and it can be played when one is on a road trip or is bored in general!



  • By Angry joke

    This game is really good but I have some questions.

    This game is really fun to play when you’re bored. I hope there’ll be more different types of enemies and I also have some questions. If there’s a tiny cube and a flash cube is the flash cube faster or are they the same speed? Does the drill cube deal more damage than the regular cube? Does a shark cube have more health than a regular tank cube? I would like to know if some cubes are stronger than others because they look different.



  • By Garrett Lambrecht

    Amazing game

    I’ve only been playing like 20 minutes but it’s so fun. I am at wave 30 and have noticed one thing that isn’t there that I really want. A faster energy fill rate, not even by a whole lot, maybe just 1% each upgrade, it would just help a lot with tapping, would make tapping more necessary later on. Other than that, this game is truly amazing, great job for a new release! (PS: The Flash’s description has a typo, says “fells” instead of feels”)



  • By Jenkasskdjsn

    Fun and time consuming

    I had the game on pre-order. I figured it was going to be a boring tap game and I was going to get bored. But no, this is much different. You can’t constantly tap to continue, you have an energy bar that stops you so you can’t go too fast. The cannon is strong so most of the time you don’t even have to tap, unless you’re on the boss monster. I feel like this game will be so much fun compared to other tap games.



  • By Karlmon

    Love a great idle game but..

    Been having a lot of fun if you can call an idle game fun, however I love this game, I can set it down and come back to huge earning and hordes defeated. It’s also unique in that there’s no RNG in getting better stuff after prestige you can choose whatever upgrades you want. However the problem is as soon as you hit a wall you will most likely never get past it due to not an availability to get red gems. There is a way to get some as a final upgrade however I didn’t know it existed so having spent my red gems I have no way of even getting close besides hoping for ads. TLDR: fun idle game id recommend it, if you are gonna play save red gems for final upgrade to have chance at progress.



  • By Ttypo_

    Great Game! Needs One Change.

    This game is great! The variance in upgrades provides an intriguing decision path to reach the highest level per prestige. BUT. After having prestiged multiple times with significant enough game progress, you will be waiting LONG periods of time to grind through the earlier levels which do not yield more gold no matter how many times you have prestiged. Once you use up your awarded starting gold from prestiging back at wave 0, it takes FOREVER (literally hundreds of waves whose enemy spawn timers are not accelerated) to reach a wave that yields enough gold to make just 1 upgrade. If the developers found a way to speed up this ground through the immensely insignificant rounds way below your prestige wave, this game would be worth 5 stars. Ps: Maybe even make it interactive! A mana spell that decreases enemy spawn time to like 0.01 seconds for a set duration that increases as the skill is upgraded. Hope this is seen and considered, really think it would make the game far more captivating.



  • By PbnJewish

    Ups and Downs

    I had a lot of fun with this game for almost 2 weeks but it just gets repetitive. Good game to pass time or play with people and see who can get the furthest. If there was more to do like public events that give some sort of reward. Also a reset for the prestige gems would be phenomenal because I wasted 10 levels on tap damage I wish I didn’t when I first started the game. Also when you get to a certain point you can’t get any further in the prestige to where I’m getting 6 gems and 12 percent more and all the way back to stage one from wave 370 something.



  • By jehskdbfjemddnfbjeksndb

    Need to fix some of the issues

    The biggest issue is the Knock Back skill. When you get maxed out or even high level on this skill it pushes the enemies so far back that it completely renders the Splash attack useless. It gets really bad at higher wave levels when it pushes small enemies far back for up to a minute and you end up getting all of the enemies bunched up at your wall killing you. You can’t attack anything because the cannon is focused on the one enemy and it’s range is pushed way back that the splash isn’t even visible and can’t kill anything. Next time I prestige I’m not going to upgrade Knock Back very much at all because of this. The next issue is that certain things like rare loot, cost discount and double cannon should be permanent and not reset when you prestige. They are so expensive and when you prestige it takes a long time before you can earn enough to even start to unlock them. Maybe you should make things cheaper when you prestige each time. The ads weren’t working but you fixed that.



  • By Comandr85

    Pretty fun, but....

    There are two types of premium currency. Blue diamonds which you can earn and purchase with real money, and red diamonds which can only be earned in game. Blue diamonds are for speed ups, boosts, etc. Red diamonds are used for upgrades. You earn red diamonds through prestige, but only up to your maximum prestige level. If you prestige at level 300 and get say... 450 red diamonds... your red diamond earning does not start then again until you reach level 300 again. 300 is now effectively level 1 earnings wise. So if you hit a wall at level 300, you’re basically screwed because you won’t be able to afford any important upgrades that require red diamonds. Instead of only earning red diamonds for beating your record by a long shot, I would rather earn less red diamonds but be eligible to earn them every level after prestige. At this point I feel like I’m not making worthwhile progress and will probably just walk away from this game, which is too bad for everyone involved.



  • By imissinbox

    Decent, but...

    The prestige reward system seems massively flawed. I feel like this game has huge potential but needs some reworking. The tap attach feature seems absolutely worthless unless you were to invest lots of red gems in it. Which takes away from unlocking skills which are vital to getting beyond the last level you prestiged at....which is the only way to get more than a couple red gems per prestige. Good game. Needs work. Not sure how much longer I will be able to stick it out if some updates to address serious reward issues aren’t released soon



  • By Vladmarion

    Decent

    Good game, but it slows down so significantly as to be really annoying. Unless you know before even starting the game to save red gems for a ‘rare’ loot chance upgrade, to them be able to get red gems more consistently. I’m stuck and cannot make any progress with multiple prestiges. They need to add a respec option for red gem skills. It also takes a long time to get back to the same level as you were when you prestiged and they should add a faster speed for levels you’ve already completed. If they make changes I would up this to 4-5 stars. Initially I loved the game.



  • By Uncompliant

    Good idea, horrible execution

    There are a lot of fun aspects to the game, but it’s not enough to excuse the bad mechanics. Rebirths only count if you push further than your last run, and if you spend too many of the Red Crystals (gotten from rebirthing above your last beaten level) along the way, you can keep yourself from buying the meaningful upgrades that don’t come until really late into the game. The way around this is to not use any of the Red Crystals till you unlock the very last skill that actually lets your get more red crystals from just playing. The game does not tell you this, but loves to push you to buy the low level perks. That way you HAVE to buy from the cash shop to continue playing.



  • By Pudinski_

    "my very own city"?

    This game is interesting, in a way. First thing is it doesn't bombard you with ads, which is nice to see in this market. Although, it's basically just you watching a cannon shoot weird cube things and upgrading it every few moments. I've gotten to wave 115 I believe and nothing really changed. There is also no city to guard. You have a wall beneath the cannon you can upgrade, but there is no signs of any kind of city you're protecting. No people, no houses, nothing really. It's an underwhelming game that's nice to just open and upgrade every so often, but nowhere near as exciting as they try to sell it as.


External Links

CapPlay.com' Official Website

Free on iTunes

Download for Android

Disclaimers:
This page was last edited on 2021-04-06.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Eternal Cannon Incremental content and materials are trademarks and copyrights of CapPlay.com or its licensors. All rights reserved.
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