Evertale is an iPhone and Android Games App, made by ZigZaGame Inc.. Today, it has gone through many interations by the developers - ZigZaGame Inc., with the latest current version being 2.0.17 which was officially released on 2021-07-27. As a testament to the app's popularity or lack thereof, it has gathered a total of 32940 Reviews on the Apple App Store alone, with an average user rating of 4.8 out of a possible 5 stars.
Dive into a breathtaking fantasy world filled with mysterious monsters to capture, battle, and train. Explore sprawling landscapes, bustling cities, and mythical dungeons in this expansive open-world RPG!
Join a band of unlikely heroes and free the world of Erden from the deadly Pandemonium. Collect, train, and evolve over 180 creatures and warriors to fight alongside in supercharged monster battles!
Immerse yourself in the engaging single-player offline story or build your team and test your skills against global players online. Battle it out in fast-paced PvP leagues and form guilds with other players to unlock limited-edition gear, power-ups, and more to take your team to the next level!
CAPTURE & EXPLORE
• Catch, train, and evolve over 180 monsters and heroes across an impressive story-driven adventure!
• Encounter friends and foes as you journey across the 6 diverse regions of Erden, each with their own unique monsters to collect.
• Discover legendary weapons, accessories, and equipment to boost your warriors and gain the upper hand on your opponents.
BATTLE & CONNECT
• Build a strategy from hundreds of unique ability combinations to devastate your opponents in engaging turn-based 4v4 combat!
• Jump online to compete in real-time PvP leagues and form collaborative guilds with other players to uncover one-of-a-kind items.
• Participate in weekly online events that offer exclusive unlockables and limited characters to add to your collection!
EXPERIENCE THE STORY
The world of Erden is plagued by an ancient curse—the Pandemonium, a shroud of evil that descends once every 100 years. Only the fabled Crestbearers can cease its destruction, but all have failed to stop it from returning to wreak havoc once again.
Join two young heroes and the allies they befriend along the way and embark on a perilous quest to uncover the secret to ending this age-old curse once and for all!
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Evertale, IT’S GREAT.
TLDR; This game is absolutely phenomenal and you won’t regret picking it up. Just like any other game, this one has its flaws. Namely being the price of soul stones, however, you gradually accumulate these throughout playing the game and by means of cumulative logins (streaks), which makes up for it in my opinion. The story is intriguing and the characters are enjoyable to follow, a very refreshing change in comparison to other mobile games with annoying characters and crappy “plot”. The art is very endearing and the character art is beautifully drawn. But by far the best thing about Evertale is its combat and strategy. Simple to pick up but mastering it is an entirely different world. Changing the way you play changes the way the game feels, which leaves you with a lot of different styles and team comps to tinker with and enjoy! I’m very impressed with this game, and the negative reviews concerning game issues sound reasonable, but I’ve personally not run into any problems thus far.
Please fix the mana system
I really liked the concept of this game. I downloaded it because I thought it would be similar to Pokémon with capturing monsters with the cool twist of fighting alongside your monsters. The story mode was really fun to play through and I really enjoyed playing for a couple hours at a time, but after I completed the offline story mode was when things slowed down for me. I still enjoy logging in and being able to summon different monsters and power them up, but there really isn’t much else to do, and I think a big reason is the mana/energy system. The offline story mode was great because it didn’t require mana to play. After, each stage for the online story mode and the events costs mana. 300 mana isn’t a lot and can be consumed in the matter of 15 minutes and the regeneration of mana is really slow. And the cost of mana for each stage only goes up the higher stage you are in. I really enjoy the game and I want to play for a long time, but the mana system really makes it hard to do that. I understand the need for mana for events, but I don’t think it would be unreasonable to remove mana consumption at least for the story mode so there is at least something to do and a way to grind for basic resources other than just logging in every day. I really hope something is done about this in the future, but other than that, I really liked this game.
I absolutely love the game, strategy is a huge part in winning any type of battle which I appreciate. The only things I could say against the game is that when you’ve finished all of the offline and online story it can be a bit boring unless there’s events but still they make the events fun. The biggest downside to me is the in game purchases I’m definitely the type to put money into a game I enjoy but the way they have it set up makes it absolutely not worth it to spend real money. Summoning is set up in a way that unless you do a 10x then you probably won’t get anything good but if you wanted to buy enough soul stones to do the 10x summon then you’re looking at spending more than $20 and with still a small chance of getting what you want I just can’t bring myself to spend that. If they added packs or deals I’d be a lot more willing to spend real money. The game is great in the sense that it gives opportunities to earn the soul stones to do the summonings anyways so there really is no need to spend money in general so this money issue is only for those of us that like to spend a bit on the games we enjoy so it really is a great free to play game.
Great game, but notable flaws.
First off, there’s no question that the art design is stunning. Obviously, ZZG went all-in and I thank them for that. The gameplay is easy to understand at first but definitely hard to master. The learning curve is fairly steep, but that’s to be expected with most games these days. The most major issue I have with Evertale is its gacha game component — soul summons. Let me explain: you have the option to spend 100 soul stones for one summon or 1000 for ten (with one guaranteed SR+ and one guaranteed character). I respect that ZZG makes the drop odds abundantly clear before you purchase, but obviously they aren’t in your favor. The odds of getting an SSR at all are very low, and it just so happens that SSRs make up the meta of this game. It’s pretty hard to survive without them. Not only that, but the lower tier characters can only carry you so far because they’re outclassed. And even beyond that, evolving the SSRs once you get them appears time-consuming. I haven’t beaten the entire story yet, so I can’t say this for certain, but it looks like a huge grind. Other than this, I have no complaints. ZZG did a good job.
Amazing, but room for improvement.
Now that I’ve sunk a lot of hour into this game and have completed all the acts. I love it. The combat system is dope, I like it more than Pokémon. It has nice mechanics and animations. The cost of soul stones are ABSOLUTELY RIDICULOUS. That being said, you can easily obtain soul stones from the story, events, PvP, and daily logins. I think maybe it’s the devs incentivizing playing more than paying? Idk. If they wanted to make more money tho, my friends and I really like this game so we would definitely buy souls stones if they were a reasonable price. THIS GAME NEEDS END GAME MONSTER CATCHING! The characters, the story, the art style, it’s all appealing. I remember starting the story and thinking wow, everything about this game is great. I was saddened to find out how none of the monsters you catch will scale into late game, and you can only catch one of each instead of being able to get multiple and power them up like you can from the draws. Overall, very fun and entertaining game. Love the character design and the combat. The story is really cool, and the art is beautiful. Stay with us Devs!
Excellent, but also why?
I really actually dislike writing reviews but this one has earned it. Definitely one of the best Games I have played in a VERY long time, especially on a IOS platform. The graphics are great, and there are tons of different monsters and characters. I was hesitant because I don’t like to have to pay to win these games, but I beat the entire offline story without even buying anything at all. The offline story, however, took maybe 4 hours. After that the online story isn’t bad, but you started needing higher ranked characters and summoning is eventually very difficult without spending money. Even if you spend money(which you shouldn’t have to because you bought the game) the probability of you getting a good character is extremely low and you will probably get a high class weapon because they don’t differentiate between the two when summoning and weapons are more common. While this is frustrating, it still has some good qualities. The storyline is fun, and as stated the before the graphics and artwork are great. With those positives I’m willing to give three stars. I do recommend either lowering the prices of IAP’s drastically, or better yet just raising the price of the download and taking IAP’s out completely.
What you need to know.
TL:DR at bottom. This is a fun game. The combat is interesting and has several different combinations you can pull. The visual art is fine, combat art is retro, which I like, the alliance system is fun and the storyline is especially fun and unique. This makes it better then most games like this, however, it falls a bit flat when it comes to how it plays out. The energy your given constricts the gameplay in a MASSIVE way. After the first act of this games offline storyline, it suddenly turns to an online storyline. You have to spend a lot of energy to play the story line, the same energy you need for special events that give you a lot of good stuff the more you play. This is the big downfall. I can’t play the storyline anymore because I’m using all of my energy to play the special quest. And the special quest use a lot of energy. At the earliest of the events you can play them 6 times before your out of energy. Then it takes 15 hours to refill. If not for this, 5 stars all the way. It just really took me out of the game. TL:DR- the game has a energy bar. Energy bar does not get you very far. If they did not use energy for the main quest it would make the game flow better.
Great game, but…
The game it self is super fun and great and all that, and I understand its a gatcha game as well. But for the love of all that is holy, the SSR characters, especially the ones that are a limited time summon, are literally so rare indeed that they might as well not even display them because that’s the only time I even see those characters. The weapons though, I’ll get the same SSR weapon pretty much 4-5x in a row and never see a SSR character or let alone the displayed one for the summon. However if you have an endless wallet or just don’t care for spending then by all means pay the roughly 40 bucks for 1, 10x summon. Also you can beat the game without having to do a lot of summons so I do at least recommend playing it at the very least. I just wish the drop rates for SSR characters (especially the displayed ones) were way more reasonable, so I don’t have to drop a fat stack of cash just to get the same SSR Weapon or nothing and essentially wasting time and cash. (I’m aware that, that is my own doing, just feels crappy afterwards) P.s. sorry if this is slightly unreadable, wrote in the heat of the moment.
Developers don’t care
I have a multitude of complaints. One, a game that is paid shouldn’t be a pay to win GATCHA game. And it’s laughable the prices for the premium in game currency. To do a 10x draw that has a 1% chance each draw for a single SSR character is, can you guess? If you guessed 24$ then congrats. To even have a single draw that’s at least 4$ Two the only monsters you can catch are always Rare or lower, as far as I know the game doesn’t give you the chance to catch anything valid mid to late game. Other than one SR character at seemingly random at the very beginning. Cause they need you to get them precious premium currencies. Like seriously make the game a flat 5$ or 10$ or something and get rid of the GATCHA system. It’s not fun. Three, did you fall in love with the campaign characters? Well to bad only the main character and anime girls get SSR variants that your lucky for even the chance to draw, other then that one frog that no one I know of cares for. Ga’Laga, Theo, and Mysha get no love from the devs. Which is unfortunate given Ga’Laga looks awesome and Mysha has an interesting story. Four is referring back to catching monsters. The rare ones you can catch? They are one time catches, once you get one they won’t appear there ever again. So even though they aren’t even valid for late game they won’t let you upgrade them to a somewhat usable degree.
The game is fun, but they need to implement a bad luck streak fix.
I’m rank 86, and have had a lot of fun with the game. Offline story was pretty short but fun. Catching monsters was pretty cool, but something that quickly became pretty trivial and not needed. The online story is when I started to get a lot stronger with my characters. However like most games there was a pretty hard ceiling. I slowly somewhat broke through and got my characters 99 boosted and 5 stars. Here’s my huge problem. Even with playing for 45 days straight with no breaks in between days. I HAVE NOT GOTTEN A SINGLE SSR CHARACTER. I have gotten over around 10 SSR weapons though. Which according to the drop rates is only a 2% drop chance difference. I’ve done all the events, been there for free summon fodder, even payed for a few summons (which is expensive imo). So I’m sitting here now, while people around my same rank have a boat load of SSR characters and me having none. It is truest frustrating to not get at least one SSR character after having PAID for the base game, and play so much. If I were to rate this game just for how fun the game play is, it’s be 5 stars; however it’s not. The effort put it isn’t paid back in full and isn’t worth my time. If you value your time and wallet, don’t play this game.
DO NOT DOWNLOAD
How this game nearly has a perfect score is completely beyond me. The drop rate of the gacha for this game is so bad. You literally have to pay for the in game currency to summon because you can barely earn them anywhere else except PvP. Even then PvP is filled with pay to win players so if you’re a free to play, keep dreaming because you’re never ever going to make sufficient currency needed for a multi summon. If you do decide to pay for a multi summon, just one multi cost around $4-$5 and that’s just one. Furthermore, like I said the drop rate are so bad that it could not be said just once because it is that terrible. By now, you’re probably thinking, I’ll just catch monsters from the campaign, well look here smartass, the game does not let you and I mean it refuses to let you catch anything above a rare. So your going to be catching rare and below. If I could, I would rate this 0 stars because of how bad it is. Do not let those 5 star reviews fool you. They are Pay to Win players. If you do not believe, me look up honest review videos of how bad this game is. Do not waste you time and money on this game. The main thing I can take way from this game is that I am glad I did no spend any money on it and got the app when it was free.
Extremely Greedy Devs
TL;DR Literally required to spend thousands to have any presence online, which is 90% of the game. I’m currently rank 97, but I could never recommend this game. The offline story itself is actually fun, which is why all of the bad about the real game is such a smack in the face. The offline story is pretty short, so the online gameplay is all this game truly has to offer. I don’t even have to get into any of what the online game has to offer to explain the absolute disease that this game is. It all boils down to the summon system. The chance for a SSR unit is astronomically small; Below 0.05% actually. To give an example of what this means, is that I have summoned 110 units, without a single SSR, and only 7 SR units. And on top of this, the price of in game currency is basically an actual scam. It’s 100 gems per summon, or 1000 for 10, so there’s not even a discount for multi summon. And for 4000 gems, it costs $80. And the tip of the iceberg, is that SSR units are insanely op. A level 100 SR unit, fully awakened, is no match for a base, level 60 SSR unit. The only way to be able to participate in the actual game, is to spend thousands of dollars to compete with the whales that play this game. This game really shouldn’t even be allowed on the Apple store, stay clear of it like the plague.
Was 5 star now 1
I have to take this game which I was really enjoying from a 5 star to a 1 star the reason for this is the summon system which does not separate weapons and character/creatures the problem is you save up to do the ten draw to get guaranteed SR or SSR ranking card and it is always equipment as the high end card which is nowhere near as important as the character/creatures (weapons add one potential ability while character/creatures have 4 active and multiple passive as well as potential leader skills) really crappy feeling when you have saved for 5-10 of these pulls and never seen a character above the R rank as all the SR and SSR cards that have been seen are weapons every time afraid I will have to go away from this game until the system is fixed and they reimburse all current players that have dealt with this issue with a free SR or SSR character/creature can be a pool they choose from but it’s just a really crappy feeling never getting any really good characters and having used so many of the story gems you can never get back please fix!!!!!! Also because of how low your chances are for a character I have never even seen an SR let alone an SSR do not spend a dime on this game you will be wasting your money!!!!!!!!!
Do not be fooled, this is a summon/gacha game just like any other accept they make you pay for this one lol, they dress it up to look like a regular Pokémon/final fantasy game but with all the predatory practices of other pay to play/win games. I’ve began to wonder how many people this company paid for these bull crap reviews lol. This game is not nearly the godsend of phone games that some of these reviews are suggesting. For one this game isn’t even balanced, don’t expect to get far without amazing pulls or grinding your life away. For comparison this game is a bigger grind then most final fantasy grinds. The drop rates are horrible, for the few months I’ve had this downloaded I’ve never got a 5*. The main character is a non customizable Mary Sue type and the story is about as cliche’d as it gets.. insert ancient evil, now a teenager with inexplicable godlike powers conveniently appears, blah blah blah. All in all this game was a huge waste even if it was only $1 Update: forgot I already tried this game and sure enough everything a said back then still rings true today, except now they’ve taken to over sexualizing every single female character (even the ‘underage’ ones). This game, it’s developers, and it’s player base absolutely disgust me..
This page was last edited on 2021-07-27.
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