Wildscapes Wiki

Wildscapes Wiki

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  • Category: Games
  • Last Updated: 2021-06-07
  • New version: 2.2.8
  • File size: 303.04 MB
  • Compatibility: Requires iOS 10.0 or later. and Android 4.4. KitKat or later

Wildscapes

           

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Wildscapes is an iPhone and Android Games App, made by Playrix. Today, it has gone through many interations by the developers - Playrix, with the latest current version being 2.2.8 which was officially released on 2021-06-07. As a testament to the app's popularity or lack thereof, it has gathered a total of 63484 Reviews on the Apple App Store alone, with an average user rating of 4.7 out of a possible 5 stars.

Video Manual: How to Use the Wildscapes App

How does it Work?

Welcome to Wildscapes – the new hit in the Scapes™ series by Playrix! Create your dream zoo with dozens of adorable animals by solving colorful puzzles!

Build spacious enclosures for animals and make your zoo visitor-friendly with cafes, fountains, playgrounds, hangout spots, and more! Learn about species from all over the world and create the best zoo ever! Ready for a wild ride? Then hop on!

GAME FEATURES:

● Enjoy your favorite gameplay: beat match-3 levels to restore the zoo!

● Match juicy and fruity items to complete unique tasks and win rewards

● Unlock more areas to welcome new animals from different habitats

● Play with custom options to design your zoo the way you want

● Decorate your zoo with unique objects from around the world

● Complete tasks for zoo visitors by helping them with their specific needs and wants

● Bring together whole families of animals to get even more rewards!

Wildscapes is free to play, though some in-game items can also be purchased for real money. If you don't want to use this feature, simply turn off the purchase option in your device's "Restrictions" menu.

Enjoying Wildscapes? Learn more about the game!

Facebook: https://www.facebook.com/WildscapesPlayrix/

Instagram: https://www.instagram.com/wildscapes_game/

Twitter: https://twitter.com/WildscapesGame

Questions? Contact our Tech Support at wildscapes@playrix.com

Contribute to this Wiki

Why contribute to Wildscapes's wiki?

  1. Share your tremendous knowledge about Wildscapes by contributing to the wiki. Knowledge sharing is made very easy by Mycryptowiki.
  2. Let people know your love and commitment to this game by helping build out its body of knowledge.
  3. Our Wildscapes wiki page ranks near the top of the Google results. Help make it as accurate and complete as it can possibly be.
  4. Get the satisfaction of helping the whole world, or at least other Wildscapes gamers like you. Your name will also attached to the Wiki entry.

Top Reviews


  • By jakesflaherty

    Amazing game!

    I absolutely love this game. I’ve always been a fan of match-3s however most never really give enough incentive to play beyond just the levels. The zoo building mechanic is wholly engrossing and never really feels tedious. My only issue is that I feel some levels do not give enough turns to complete in a fair manner, only came across one like this though (Level 65, I was stuck on this for about week and used almost 100 lives on it until I budged and bought some gems to complete it) and altogether it is a very fair and very fun game. A suggestion I have would be to add a day/night cycle as to be able to view your zoo in a different light (literally) because I would love to see how everything looks at night, I feel it would be beautiful, although zoos are not usually open at that point but hey! Why not?



  • By 😑😡😝🙃😜😖

    Future Players Be Ware

    Have been playing this for years and the Graphics are great the Animals are adorable that’s why I gave it 4 Stars and as is true in all Games there is a few things that people who play this regularly appeal to Playrix to change and that is please change the amount of Pink Gems it takes to do anything seriously is really ridiculous....and yet as so many do I keep playing...did quit for awhile and may again but get sucked back in the worm hole because it can be fun until it turns so frustrating that it’s just not worth it...I mean most of the time we play these Games to escape reality of the trials of real life and most of us have several Games we play but when the thing that’s supposed to bring fun and enjoyable moments and give you brief times of relaxing fun that you look forward to time to play ends up becoming so stressful just like everything else in life then why bother....and would appreciate it if you would allow us to move our displays in more than 2 ways...cause you either give up in frustration and you end up with the dissatisfaction of creating really cool Zoo or you just don’t play...and really this wouldn’t keep us from paying money it would most likely encourage it....know Playrix really could care less but perhaps this will help those new possible Players to be aware of yet another Game that will be added to the pile of money wasted without gratifying results and eventually deleted



  • By Eribbets

    Best Playrix game, needs a couple updates

    I love this game! It doesn’t really have a “story” which is nice - just quests to open up more of the zoo as you level up. The customization is very fun! Took me a while to figure out you can move decorations between zoo areas, and that’s another great option for zoo design. I’ve spent money on this game, but it’s not necessary if you’re patient. Four things I would like to see: 1) The spinning tops glitch sometimes. I’ve used my last move to activate a top and it targets a piece that will give me a powerup, rather than clearing the last objective. Frustrating! 2) Can you please stop notifying us every time failing a level loses stars or powerups? We get it already! 3) Please provide an option to give up on the level if it’s not possible to win in the required move count. I don’t care if I lose a heart, I just don’t want to keep matching fruitlessly until I have no more moves. 4) ZEN MODE PLEASE!!! Maybe something that can be unlocked for $4.99, with a one-time heart refill? This mode could go through all the game levels with unlimited moves, and have no effect on the main game (nothing earned, no level progress outside zen mode). Just a relaxing option for when you’re tired and want to play without trying to win a level within a certain move count.



  • By everythingbyevans

    So far so good. We’ll see...

    I have had started playing Playrix’s game since Township and Fishdom and has always love to try their new games. However, my issue was the games got very difficult to a point that I completely lost interests in them. Yes, it is a brain exercise game but I do want to leave my brain some energy to do my already very consuming daily life/work/routine... plus when I was never able to move on and advance to the next level no matter what and how hard I tried and how much money I paid, that’s a little bit over the top. I do not want to play harder than I work. So for this particular game, I like it so far and it is totally Playrix quality. I am still skeptical and save that 1 star because I am still at the early on levels (just passed 100). Not sure how difficult it gets to when I get to couple 1000 plus levels like on Garden and Homescapes before I quit because I was stuck forever. Still I appreciate all the side events that give infinite lives and power ups. Graphic is still awesome as usual. Will update later when I get to further levels.



  • By Bubaseb

    Not as good as their other games...

    I have always been a fan of Playrix’s games with my fav being fishdom. But this game I have to rate three stars. I love the concept of being able to create a zoo, original as ideas such as the turtles and ladybugs. It also has really good graphics for a match 3 game. But that’s really where the good things end in my opinion. With the star system removed for a more fishdom style, it feels like another fishdom game but not as good as the original. It feels rare to get good power up setups since they made the power up system more candy crush and the pieces will almost always connect and ruin your set ups for big clears. It also feels like some of the levels for me have too little moves and I have to rely on luck to get the pieces I need to get big power ups. I’m a little fine with the animal system where getting pieces to get powerups but most of the time they end up away from where I need them. I understand how difficulty brings people back and I’ve read some of the comments you guys responded to saying that the levels are beatable, but the other games were not too easy or hard and I felt relaxed. In conclusion this game is alright but not as good as your other games. By the way I’m 14 so I’m not sure if my opinion is even valid for me but this is what I think of the game.



  • By Peanuts363

    Exceptionally difficult, not in a good way

    I’m a big fan of Gardenscapes, on level 1887, so I like to think I’m good at the matching games. Saw this and jumped at the chance to try a new release by the same people. I like rapid unlocking so I thought I would beat levels and save up coins. I soon realized that this game has some of the poorest level design I’ve seen in a matching game. I made it to the mid 20s before I had to give up. Days in a row without advancing, extreme long timer on life reset, locked blocks that need destroying several times to clear, multiple map obstacles that prevent you from clearing, and so many different block types it’s impossible to get the right matches to collect objectives, and this is within the first 30 levels! I would avoid this one until they patch the game and fix their level design. It’s a real shame because the graphics looked great. And dev, you keep telling people “oh the maps are technically beatable”, this is a video game dude. It’s supposed to be fun, not an annoying grind trying to beat the same level 30+ times until you get a lucky break. Match games are supposed to be about skill, not blind luck.



  • By RamonaTheRussianBlue

    Very fun, however...

    “Wildscapes” is a very fun, and might I say different, zoo game. You play match-3 puzzles to earn coins instead of collecting from shops, restaurants, animal exhibits, etc. Each family is very cute, but they look a bit... well, biased, if you will. The male animals and female animals are usually different colors on the game (which I would understand in species that do differ in color based on if they’re male or female such as peacocks). The male panda is black and white while the female panda is brown? Last time I checked, pandas aren’t brown. The female tiger is lean and slim while the male tiger is muscular, which I don’t see how that’s accurate because in the wild, both male and female tigers have the same body type. I understand that you’re making it more easy to decipher the tigers’ gender, but still. I do like the cute little hair bows on the female baby animals though (it’s so cute!), but something you’d see on a pet, not on a wild animal. Other than that this is a fun game that I recommend! However, the levels get way too hard far too early and on the hard level there is a too limited amount of moves. Hopefully you guys at Playrix take my advice! Thank you!



  • By Louimei

    Just like all the others…

    Wildscapes is just like all of the other “scapes” games by this company (Homescapes, Gardenscapes, etc.) as in, the levels become almost impossible to beat. You’ll enjoy the game for the first 3-4 days that you have it, and then you’ll want to rip your hair about because of how hard the levels get. They give you 12 moves for a huge level that’s covered in chains and ice blocks that need 2 hits alone to break. They only give you power ups when your character levels up (which takes beating 10-15 levels to do) and it’s always 1 stingy power up and 10 minutes of infinite life. So unless you want to spend real life money buying power ups to beat the levels, or you want to spend two weeks working on one level, this game may not be for you. On the other hand, these are all super well developed games. The graphics are nice, the story line stays interesting, etc. But the trouble of not even being able to advance in the game because you can’t get past the level is enough to completely disregard the gameplay itself. What’s the point of beautiful gameplay if you can’t advance in the game?



  • By I. don't. want. a. nickname.

    It was good at first...😣

    Okay, so I really adore the concept of this game. Like, A LOT. It’s so adorable and all the little animal families you have to unlock makes it so exciting and interesting. But sadly, that is almost everything good I can say about the game. The first few puzzle aren’t that hard...but the minute I started to hit the levels in the 20’s it was getting to the near impossible point. Having a challenge is fun but not to the point where the level is a hit or miss chance. It’s not even about strategy or anything. It’s all luck. Very disappointing. I got very frustrated when I only had one item left to get and I ran out of moves as well. The least you can do is give us more moves. If everything takes almost 3 hits and we only have 15-20 moves it is not enough! It makes a game with such potential to be fun so frustrating! For now I will be uninstalling the app, but I may consider reinstalling if changes are made and the game is not so difficult. This is a great app with potential, it’s just not worth the frustration.



  • By TwistedReality

    Really??

    I’ve been playing Homescapes for quite some time and was curious to see what another game in the same idea of homescapes would be like. I have to say that I’m slightly disappointed. I do like the idea of the zoo, the graphics are quite good for a puzzle based mobile game but that’s pretty much where it ends. It seems about the only way to progress through the game is through in game purchases. There are multiple levels that are borderline impossible without getting extra boosters or paying for more lives and all the while holding your breath that the two bucks you spent was enough to get past it. I am all for a challenge but more than a few of these are past a challenge and real close to impossible. I’m going to give it another shot and see if it gets better but at this rate I won’t be playing this game for very much longer. It’s sad really because it has the potential to be a really entertaining game if your into puzzle type games but not at this level of difficulty.



  • By Pml1124

    Disappointed....

    I like the concept of this game. The zoo is cute and adding to it is fun. However, I have played many match 3/decorating games, and I have to say that this one is just crap. There is no reason why I should have to replay a level 20-30 times, with power ups, and still not be able to beat it. I might be more accepting of this if I were in the higher up levels when things usually tend to get more difficult in this type of game. But I haven’t even reached level 40! They give very few moves for each level considering the difficulty of whatever goal you have and the power ups are absolute trash that barely do anything to help you anyway. There’s only one combination (soda + chips) that even does anything useful. I really wanted to like this game, but these levels are absolutely ridiculous. There’s no way to beat them without spending tons of actual money. I don’t mind spending a few bucks here and there to beat a tough level, but there is no way I would pay to play this game. I suggest playing Lost Island or Lilly’s garden if you like this type of game (which I usually do). They are much more generous with the number of moves you get per level, and the power ups are actually effective. I gave two stars for the concept, but the game play is really terrible and you can see how money hungry the creators of this game are after just a few levels.



  • By Me_Mellie

    Enjoyable..... for a few levels {IF you are lucky}

    Then it gets too difficult. After a week of play, I’m on level 70. Level 69 took two days and 50 minutes of one hour of unlimited play (daily reward for a week was an hour unlimited and a power up). The graphics are great! I like the concept of the game, however, it has become too tedious waiting for more “lives” (takes 30 minutes to generate a new one) and the levels are just too difficult without power ups. Edit: I’m now on level 141, my last review was about two weeks ago. I originally rated this game three stars, I’ve dropped it a star. This is a game of luck in which the game itself controls how quickly (or slowly) you are able to advance. I see it when I am unable to beat a level (for hours up to over a day) then out of nowhere I win with 3, 5, 7 more moves, just because I was “lucky” enough to get moves at just the right time to move the game along. It’s not a matter of lives, it’s a matter of falsely manufactured luck. I’ve played many match-3 games, this is the only one I’ve deleted.



  • By Hisnhersnyours

    This game is ridiculous

    I have all their other games. They’re very addicting. What I most appreciate is winning free play. It usually takes free play for me to beat the “very hard” levels, but at least it’s possible. With this game it’s incredibly rare to advance. Half the time the power ups aren’t even helping. Instead of helping you get to your goal it replaces a piece you needed. I pay attention to how colors are loaded and they haven’t been loading in a way that lines up. Winning free play is also rare since it’s difficult to advance and when you do it’s hardly about skill, but luck. You get to a point where each level is even more impossible than the last. For example, in my current level you have to spread water to the turtles. But to even get to the water you have to break 3x reinforced boxes while simultaneously the bubblegum squares spread and undo any progress you make. The impossible part is you don’t get enough moves. When you finally get to the water you don’t have enough moves to spread it to the turtles. Basically, I’m at the point where I get to play this game in short bursts. That isn’t fun. I spend a lot of money on these games. I’m addictive to township. But from my perspective this game was created to make you pay & I don’t support that. Very disappointing. My advice, get out before you get to the point of maddening frustration. Of course, that’s just one persons perspective.



  • By Hipstercommune

    Thinly Veiled Ploy

    Gardenscapes, Homescapes, and now Wildscapes are all products of the “in-app purchases” movement. The games are designed to make the user hooked on accomplishments and distracted by good graphics and events. These “free to play” games want you to spend your actual money on virtual gems? Cash? If you don’t spend the money, you get stuck leading to frustration and eventually either spending the money or uninstalling the game and giving up. I’ve done the latter with the previous two. So you’d understand my hesitance when downloading Wildscapes... the graphics are cute, I like that you can arrange everything around so the zoo looks like how you’d want it, and the new levels and way of playing are fun. However, the difficulty of this new game is apparent in “power ups” which don’t do much of anything compared to Homescapes, designed so that you’ll get frustrated and hopefully spend your money. Don’t you see folks? They have to make money somehow, because everything is attempting to ransack the consumer, and you’d be better off playing a game that you spend money on outright and don’t have to spend again. Cute pandas tho, am I right?


External Links

Playrix' Official Website

Free on iTunes

Download for Android

Disclaimers:
This page was last edited on 2021-06-07.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wildscapes content and materials are trademarks and copyrights of Playrix or its licensors. All rights reserved.
This site, Mycryptowiki, is not affiliated with Playrix.

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